Online 76.26.69.18:28025 checked 10m ago
Atlantis 2.0 (US-East, Testing)
Connect
srv = rust.server("76.26.69.18:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 00:52 UTC19d ago | 0 | NaN | running | 0 |
| 1 | Mon 14 Sep, 23:46 UTC43d ago | 0 | NaN | 24 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 6645
- map
- Procedural Map
- size
- 3000
- seed
- 6645
Server
srv.info()- address
- 76.26.69.18:28025
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 00:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 39 on average | 13/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 6/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 6/100 |
| 3 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 5/175 |
| 4 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 3/150 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 8/90 |
Quick answers
From the figures on this page.
Population data
How does Atlantis 2.0 (US-East, Testing) compare in the rankings?
Over the last seven days Atlantis 2.0 (US-East, Testing) sits at #15,411 on player hours, in the top 69% of ranked servers.
How full does Atlantis 2.0 (US-East, Testing) run?
Current row: 0 players on Atlantis 2.0 (US-East, Testing), against 5 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Atlantis 2.0 (US-East, Testing) perform?
Averaged over 48 hours: 215 server fps, never under 150. Buildings, deployables and all else in the world took the count as high as 45,875 entities. A high of 3,866 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Atlantis 2.0 (US-East, Testing)?
Rust network protocol 2634 and build 167231 on Linux is what Atlantis 2.0 (US-East, Testing) runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Atlantis 2.0 (US-East, Testing), and is it online now?
The current sample puts Atlantis 2.0 (US-East, Testing) online. A restart about 19 days 8 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Atlantis 2.0 (US-East, Testing) hosted?
Its name points to North America, but Atlantis 2.0 (US-East, Testing) publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 76.26.69.18:28025.
Map and rules
Which rules apply on Atlantis 2.0 (US-East, Testing), and what settings?
No gather rate appears in the name: Atlantis 2.0 (US-East, Testing). The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Atlantis 2.0 (US-East, Testing) selected?
The game generates the map on Atlantis 2.0 (US-East, Testing): procedural, size 3,000, seed 6645. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Atlantis 2.0 (US-East, Testing) wipe?
A rhythm cannot be read from the wipes of Atlantis 2.0 (US-East, Testing) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 19 days 10 hours ago, and that is the one in play.
On Atlantis 2.0 (US-East, Testing), what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold Atlantis 2.0 (US-East, Testing), and which filters?
On Rust Data, Atlantis 2.0 (US-East, Testing) appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Atlantis 2.0 (US-East, Testing) hold?
The game's server browser reads these tags from Atlantis 2.0 (US-East, Testing): gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Atlantis 2.0 (US-East, Testing)?
In Rust, F1 opens the console: type client.connect 76.26.69.18:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.