Rust Data

rustdata.spaceservers76.26.69.18:28027.ipynb

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Online 76.26.69.18:28025 checked 10m ago

Atlantis 2.0 (US-East, Testing)

moddedoxide

Connect

srv = rust.server("76.26.69.18:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,411 # top 69%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 00:52 UTC19d ago 0 NaN running 0
1 Mon 14 Sep, 23:46 UTC43d ago 0 NaN 24 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 6645
Map of Atlantis 2.0 (US-East, Testing)
map
Procedural Map
size
3000
seed
6645
Open on RustMaps

Server

srv.info()
address
76.26.69.18:28025
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 00:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average13/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average6/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average6/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average5/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average3/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average8/90

Quick answers

From the figures on this page.

Population data

How does Atlantis 2.0 (US-East, Testing) compare in the rankings?

Over the last seven days Atlantis 2.0 (US-East, Testing) sits at #15,411 on player hours, in the top 69% of ranked servers.

How full does Atlantis 2.0 (US-East, Testing) run?

Current row: 0 players on Atlantis 2.0 (US-East, Testing), against 5 slots. Over the last seven days it averaged 0 players.

Server facts

How well does Atlantis 2.0 (US-East, Testing) perform?

Averaged over 48 hours: 215 server fps, never under 150. Buildings, deployables and all else in the world took the count as high as 45,875 entities. A high of 3,866 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Atlantis 2.0 (US-East, Testing)?

Rust network protocol 2634 and build 167231 on Linux is what Atlantis 2.0 (US-East, Testing) runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Atlantis 2.0 (US-East, Testing), and is it online now?

The current sample puts Atlantis 2.0 (US-East, Testing) online. A restart about 19 days 8 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Atlantis 2.0 (US-East, Testing) hosted?

Its name points to North America, but Atlantis 2.0 (US-East, Testing) publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 76.26.69.18:28025.

Map and rules

Which rules apply on Atlantis 2.0 (US-East, Testing), and what settings?

No gather rate appears in the name: Atlantis 2.0 (US-East, Testing). The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Atlantis 2.0 (US-East, Testing) selected?

The game generates the map on Atlantis 2.0 (US-East, Testing): procedural, size 3,000, seed 6645. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Atlantis 2.0 (US-East, Testing) wipe?

A rhythm cannot be read from the wipes of Atlantis 2.0 (US-East, Testing) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 19 days 10 hours ago, and that is the one in play.

On Atlantis 2.0 (US-East, Testing), what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold Atlantis 2.0 (US-East, Testing), and which filters?

On Rust Data, Atlantis 2.0 (US-East, Testing) appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Atlantis 2.0 (US-East, Testing) hold?

The game's server browser reads these tags from Atlantis 2.0 (US-East, Testing): gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Atlantis 2.0 (US-East, Testing)?

In Rust, F1 opens the console: type client.connect 76.26.69.18:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,531 players 11,695 servers online