Online 76.49.113.121:24892 checked 9m ago
Chainlings 10x Kits|RaidableBases|Zorp
Connect
srv = rust.server("76.49.113.121:24894")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 08:05 UTC24d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 54 on average | 30/100 |
| 1 | [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 45 on average | 24/100 |
| 2 | [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases | SA · groups of 15+ · 10x · biweekly · 26 on average | 4/100 |
| 3 | [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 19 on average | 11/100 |
| 4 | [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| | SA · groups of 8+ · 10x · biweekly · 10 on average | 3/100 |
| 5 | [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 9 on average | 4/100 |
Quick answers
From the figures on this page.
Population
How does Chainlings 10x Kits|RaidableBases|Zorp compare in the rankings?
Rank #6,529 on seven-day player hours for Chainlings 10x Kits|RaidableBases|Zorp, within the top 29% of all ranked servers.
How full does Chainlings 10x Kits|RaidableBases|Zorp run?
Current row: 0 players on Chainlings 10x Kits|RaidableBases|Zorp, against 100 slots. Over the last seven days it averaged 0 players and peaked at 4. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 0 players.
Server data
What does performance look like on Chainlings 10x Kits|RaidableBases|Zorp?
Server fps over the last 48 hours averages 101; the floor is 71. Buildings, deployables and all else in the world took the count as high as 75,988 entities. Memory peaked at 4,334 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Chainlings 10x Kits|RaidableBases|Zorp run?
Rust network protocol 2635 and build 168909 on Windows is what Chainlings 10x Kits|RaidableBases|Zorp runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Chainlings 10x Kits|RaidableBases|Zorp, and is it online now?
Chainlings 10x Kits|RaidableBases|Zorp reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 12 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 4 October 2026.
Which location does Chainlings 10x Kits|RaidableBases|Zorp run from?
For Chainlings 10x Kits|RaidableBases|Zorp, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 76.49.113.121:24892 is its address.
Rules, settings, map
What rules and settings are recorded for Chainlings 10x Kits|RaidableBases|Zorp?
Gather sits at 10x, read from the server's own name: Chainlings 10x Kits|RaidableBases|Zorp. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Chainlings 10x Kits|RaidableBases|Zorp loaded?
Size 5,800, seed 54321: the procedural map on Chainlings 10x Kits|RaidableBases|Zorp, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipe data
On what schedule does Chainlings 10x Kits|RaidableBases|Zorp wipe?
Too few wipes are on record for Chainlings 10x Kits|RaidableBases|Zorp to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 1 hours ago.
On Chainlings 10x Kits|RaidableBases|Zorp, what happens on wipe day?
Recent wipes averaged 2 players at their peak. 12 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Chainlings 10x Kits|RaidableBases|Zorp, and which filters?
These Rust Data lists include Chainlings 10x Kits|RaidableBases|Zorp: Modded Rust servers, 10x Rust servers: the live sample and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
How should you read the server tags on Chainlings 10x Kits|RaidableBases|Zorp?
These tags are published by Chainlings 10x Kits|RaidableBases|Zorp and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Chainlings 10x Kits|RaidableBases|Zorp?
Enter client.connect 76.49.113.121:24892 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.