Rust Data

rustdata.spaceservers76.71.203.193:28017.ipynb

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Offline 76.71.203.193:28015 checked 5d ago

RustRearm private news capture

Connect

srv = rust.server("76.71.203.193:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
76.71.203.193:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 22:20 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average468/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average295/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average83/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average101/200

Quick answers

From the figures on this page.

Population

How does RustRearm private news capture compare in the rankings?

Player hours over seven days put RustRearm private news capture at #15,339, in the top 69% of the ranked set.

How many players does RustRearm private news capture hold at once?

The current row shows RustRearm private news capture offline; the last response was 5 days 5 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is RustRearm private news capture on?

Version Rust network protocol 2635 and build 168931 on Linux is reported by RustRearm private news capture. The protocol has to match before you can join, and Steam does the updating.

Is RustRearm private news capture up, and what does its uptime show?

The latest sample has RustRearm private news capture offline, with a last sighting 5 days 5 hours ago. 0 of 96 hours up over the last 4 full days, or 0%. The first row Rust Data holds for it is dated 23 October 2026.

Which location does RustRearm private news capture run from?

There is no region published for RustRearm private news capture. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 76.71.203.193:28015.

Rules, settings, map

Which rules apply on RustRearm private news capture, and what settings?

You will not find a gather rate in the string RustRearm private news capture. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has RustRearm private news capture loaded?

A procedural map runs on RustRearm private news capture, generated by the game.

Wipes and dates

When does RustRearm private news capture wipe, and how often?

The record for RustRearm private news capture holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 23 hours ago.

Tags and filters

Which Rust Data filters and lists contain RustRearm private news capture?

The Rust Data lists that RustRearm private news capture fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RustRearm private news capture?

Read by the game's server browser, the tags RustRearm private news capture publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168931 (Build): The server runs build 168931; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join RustRearm private news capture?

In Rust, F1 opens the console: type client.connect 76.71.203.193:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168931,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168931
Build The server runs build 168931.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,961 players 11,791 servers online