Offline EU 77.11.107.171:28015 checked 28d ago
Sandbox and Testserver
Connect
srv = rust.server("77.11.107.171:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 22:09 UTC28d ago | 1 | NaN | running | 0 |
| 1 | Wed 30 Sep, 11:49 UTC28d ago | 1 | NaN | 0.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1337- map
- Developer Map.
- size
- 3500
- seed
- 1337
Server
srv.info()- address
- 77.11.107.171:28015
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 30 Sep 2026, 22:54 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1/200 |
| 2 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 0/100 |
| 3 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 1/100 |
| 4 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 2/200 |
| 5 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 0/20 |
Quick answers
From the figures on this page.
Player counts
How does Sandbox and Testserver compare in the rankings?
Player hours over the last seven days: #14,314 for Sandbox and Testserver, #2,413 in Europe, within the top 60% of the ranked set.
How many players does Sandbox and Testserver hold at once?
The current row shows Sandbox and Testserver offline; the last response was 28 days 3 hours ago.
Server facts
What is the Rust version on Sandbox and Testserver?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Sandbox and Testserver. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Sandbox and Testserver, and is it online now?
Sandbox and Testserver is offline at this refresh; the last response came 28 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.
Where does Sandbox and Testserver sit?
In Europe, Sandbox and Testserver lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.11.107.171:28015.
Map and rules
What rules and settings are recorded for Sandbox and Testserver?
The name Sandbox and Testserver carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Sandbox and Testserver selected?
Sandbox and Testserver runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Developer Map..
Wipe data
When does Sandbox and Testserver wipe, and how often?
The only wipe Sandbox and Testserver takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days 4 hours ago. Its tags carry a monthly wipe schedule.
On Sandbox and Testserver, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain Sandbox and Testserver?
On Rust Data, Sandbox and Testserver appears in these lists: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Sandbox and Testserver?
These tags are published by Sandbox and Testserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Sandbox and Testserver?
In Rust, F1 opens the console: type client.connect 77.11.107.171:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://times-beyond-cobalt.de is the website recorded for it.
