Rust Data

rustdata.spaceservers77.11.107.171:28016.ipynb

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Offline EU 77.11.107.171:28015 checked 28d ago

Sandbox and Testserver

monthly wipes moddedcarbonpve

Connect

srv = rust.server("77.11.107.171:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #14,314 # top 60% · #2413 in EU
last wipe 28d ago # monthly schedule
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
135d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 22:09 UTC28d ago 1 NaN running 0
1 Wed 30 Sep, 11:49 UTC28d ago 1 NaN 0.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Custom map, no picture published
map
Developer Map.
size
3500
seed
1337

Server

srv.info()
address
77.11.107.171:28015
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
30 Sep 2026, 22:54 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1/200
2Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average0/100
3Хомка RU PvEEU · groups of 8+ · monthly · 1 on average1/100
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200
5PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average0/20

Quick answers

From the figures on this page.

Player counts

How does Sandbox and Testserver compare in the rankings?

Player hours over the last seven days: #14,314 for Sandbox and Testserver, #2,413 in Europe, within the top 60% of the ranked set.

How many players does Sandbox and Testserver hold at once?

The current row shows Sandbox and Testserver offline; the last response was 28 days 3 hours ago.

Server facts

What is the Rust version on Sandbox and Testserver?

The build is Rust network protocol 2633 and build 164530 on Windows, run by Sandbox and Testserver. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Sandbox and Testserver, and is it online now?

Sandbox and Testserver is offline at this refresh; the last response came 28 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.

Where does Sandbox and Testserver sit?

In Europe, Sandbox and Testserver lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.11.107.171:28015.

Map and rules

What rules and settings are recorded for Sandbox and Testserver?

The name Sandbox and Testserver carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Sandbox and Testserver selected?

Sandbox and Testserver runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Developer Map..

Wipe data

When does Sandbox and Testserver wipe, and how often?

The only wipe Sandbox and Testserver takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days 4 hours ago. Its tags carry a monthly wipe schedule.

On Sandbox and Testserver, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain Sandbox and Testserver?

On Rust Data, Sandbox and Testserver appears in these lists: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Sandbox and Testserver?

These tags are published by Sandbox and Testserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Sandbox and Testserver?

In Rust, F1 opens the console: type client.connect 77.11.107.171:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://times-beyond-cobalt.de is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,939 players 11,686 servers online