Offline 77.11.239.193:28015 checked 28d ago
combatland staging
Connect
srv = rust.server("77.11.239.193:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 29 Sep, 17:08 UTC28d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.11.239.193:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 21:37 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 452/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 263/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 28/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 149/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 52/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does combatland staging rank?
Rank #14,450 on seven-day player hours for combatland staging, within the top 60% of all ranked servers.
What population does combatland staging carry?
combatland staging returns no live count at this refresh, having last been seen 28 days 10 hours ago.
About the server
Which Rust version is combatland staging on?
Version Rust network protocol 2634 and build 166257 on Windows is reported by combatland staging. The protocol has to match before you can join, and Steam does the updating.
How reliable is combatland staging, and is it online now?
combatland staging is offline at this refresh; the last response came 28 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 29 September 2026.
Where does combatland staging sit?
There is no region published for combatland staging. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 77.11.239.193:28015 is its address.
Rules, settings, map
Which settings and rules does combatland staging run?
The name combatland staging carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has combatland staging loaded?
combatland staging runs a procedural map, which the game generates.
Wipes and dates
When does combatland staging wipe, and on what schedule?
The record for combatland staging holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 28 days 11 hours ago, and that is the one in play.
What is wipe day on combatland staging like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain combatland staging?
On Rust Data, combatland staging appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on combatland staging?
Read by the game's server browser, the tags combatland staging publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166257 (Build): The server runs build 166257; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into combatland staging?
The manual route: launch Rust, F1, then client.connect 77.11.239.193:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.