Offline 77.110.126.193:28015 checked 4d ago
ZONE | LOCAL TEST
Connect
srv = rust.server("77.110.126.193:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.110.126.193:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 04:27 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 513/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 380/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 49/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ZONE | LOCAL TEST rank?
Over the last seven days ZONE | LOCAL TEST sits at #11,512 on player hours, in the top 52% of ranked servers.
How many players does ZONE | LOCAL TEST hold at once?
ZONE | LOCAL TEST returns no live count at this refresh, having last been seen 4 days 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on ZONE | LOCAL TEST?
The build is Rust network protocol 2635 and build 168909 on Windows, run by ZONE | LOCAL TEST. The protocol has to match before you can join, and Steam does the updating.
How reliable is ZONE | LOCAL TEST, and is it up?
Offline now for ZONE | LOCAL TEST, last seen 4 days 6 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. The first row Rust Data holds for it is dated 25 October 2026.
Which location does ZONE | LOCAL TEST run from?
No region is published by ZONE | LOCAL TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.110.126.193:28015.
Rules, settings, map
What rules and settings are recorded for ZONE | LOCAL TEST?
No gather rate appears in the name: ZONE | LOCAL TEST. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has ZONE | LOCAL TEST selected?
A procedural map runs on ZONE | LOCAL TEST, generated by the game.
Wipe schedule
On what schedule does ZONE | LOCAL TEST wipe?
Too few wipes are on record for ZONE | LOCAL TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days 7 hours ago.
Lists and tags
Which Rust Data filters and lists contain ZONE | LOCAL TEST?
The Rust Data lists that ZONE | LOCAL TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on ZONE | LOCAL TEST hold?
Read by the game's server browser, the tags ZONE | LOCAL TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into ZONE | LOCAL TEST?
Enter client.connect 77.110.126.193:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.