Rust Data

rustdata.spaceservers77.13.212.67:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 77.13.212.67:28015 checked 41d ago

combatland

Connect

srv = rust.server("77.13.212.67:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,254 # no region published
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.13.212.67:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 12:54 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average72/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average106/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average320/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average16/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average403/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average299/325

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does combatland rank?

Player hours over seven days put combatland at #13,254, in the top – of the ranked set.

What population does combatland carry?

Offline now for combatland, with the last sample 41 days 13 hours ago.

Server data

What is the Rust version on combatland?

Rust network protocol 2633 and build 164530 on Windows is what combatland runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is combatland, and is it up?

combatland is offline at this refresh; the last response came 41 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 18 September 2026.

Where does combatland sit?

There is no region published for combatland. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.13.212.67:28015 is its address.

Rules, settings, map

Which rules apply on combatland, and what settings?

The name combatland carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has combatland selected?

combatland runs a procedural map, which the game generates.

Wipe schedule

When does combatland wipe, and how often?

The record for combatland holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 46 days 12 hours ago, and that is the one in play.

Lists and tags

Where does combatland appear among Rust Data lists and filters?

These Rust Data lists include combatland: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on combatland?

These tags are published by combatland and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into combatland?

In Rust, F1 opens the console: type client.connect 77.13.212.67:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,249 players 11,692 servers online