Online 77.133.212.217:28015 checked 3h ago
[EU] Rusty Wolves
Connect
srv = rust.server("77.133.212.217:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 14:59 UTC3d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1034224783
- map
- Procedural Map
- size
- 3700
- seed
- 1034224783
Server
srv.info()- address
- 77.133.212.217:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 14:59 UTC
- hostname
- –
- first seen
- 25 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 74 on average | 453/700 |
Quick answers
From the figures on this page.
Population data
How does [EU] Rusty Wolves compare in the rankings?
Player hours over seven days put [EU] Rusty Wolves at #6,344, in the top 29% of the ranked set.
What population does [EU] Rusty Wolves carry?
[EU] Rusty Wolves reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 07:00 UTC is the busiest, at 1 players.
Server data
What does performance look like on [EU] Rusty Wolves?
The 48-hour average is 111 server fps, with a low of 74. The entity count peaked at 76,606, covering buildings, deployables and the rest of the world. A high of 3,343 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [EU] Rusty Wolves on?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Rusty Wolves runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is [EU] Rusty Wolves, and is it up?
[EU] Rusty Wolves reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 1 hours ago. Over the last 2 full days the hours up number 48 of 48, 100%. The first row Rust Data holds for it is dated 25 October 2026.
In which location is [EU] Rusty Wolves hosted?
Its name points to Europe, but [EU] Rusty Wolves publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 77.133.212.217:28015.
Settings and map
Which rules apply on [EU] Rusty Wolves, and what settings?
The name [EU] Rusty Wolves carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] Rusty Wolves loaded?
The game generates the map on [EU] Rusty Wolves: procedural, size 3,700, seed 1034224783. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [EU] Rusty Wolves wipe, and on what schedule?
A rhythm cannot be read from the wipes of [EU] Rusty Wolves on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 5 hours ago.
On [EU] Rusty Wolves, what happens on wipe day?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Where does [EU] Rusty Wolves appear among Rust Data lists and filters?
On Rust Data, [EU] Rusty Wolves appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on [EU] Rusty Wolves?
These tags are published by [EU] Rusty Wolves and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [EU] Rusty Wolves?
In Rust, F1 opens the console: type client.connect 77.133.212.217:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.