Offline 77.169.183.98:28015 checked 2d ago
My Server Name
Connect
srv = rust.server("77.169.183.98:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 15:45 UTC10d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 21:44 UTC FW25d ago | 1 | held half | 15.8 days | 0 |
| 2 | Fri 25 Sep, 14:45 UTC32d ago | 1 | held half | 6.3 days | 1 |
| 3 | Wed 23 Sep, 17:03 UTC34d ago | 1 | NaN | 1.9 days | 1 |
| 4 | Mon 21 Sep, 17:18 UTC36d ago | 1 | held half | 2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.169.183.98:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 15:45 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 686/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 59/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 94/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 400/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 208/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 174/250 |
Quick answers
From the figures on this page.
Population data
How does My Server Name compare in the rankings?
Rank #9,804 on seven-day player hours for My Server Name, within the top 44% of all ranked servers.
How full does My Server Name run?
Offline now for My Server Name, with the last sample 2 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is My Server Name on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by My Server Name. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Server Name, and is it up?
Offline now for My Server Name, last seen 2 days 5 hours ago. Over the last 7 full days the hours up number 5 of 168, 3%. Rust Data logged it first on 19 September 2026.
Which location does My Server Name run from?
No region is published by My Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 77.169.183.98:28015.
Settings and map
What rules and settings are recorded for My Server Name?
No gather rate appears in the name: My Server Name. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has My Server Name loaded?
The game generates its map: procedural, on My Server Name.
Wipes and dates
On what schedule does My Server Name wipe?
My Server Name wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 5 hours ago.
On My Server Name, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Which lists on Rust Data hold My Server Name, and which filters?
On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on My Server Name?
Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join My Server Name?
The manual route: launch Rust, F1, then client.connect 77.169.183.98:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.