Rust Data

rustdata.spaceservers77.183.157.6:28017.ipynb

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Offline 77.183.157.6:28015 checked 30d ago

combatland

Connect

srv = rust.server("77.183.157.6:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,552 # top 61%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.183.157.6:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 16:00 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average674/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average406/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average45/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average49/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average173/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average101/125

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does combatland rank?

Player hours over seven days put combatland at #14,552, in the top 61% of the ranked set.

What population does combatland carry?

combatland returns no live count at this refresh, having last been seen 30 days 10 hours ago.

About the server

What is the Rust version on combatland?

The build is Rust network protocol 2633 and build 165217 on Windows, run by combatland. The protocol has to match before you can join, and Steam does the updating.

Is combatland up, and what does its uptime show?

The latest sample has combatland offline, with a last sighting 30 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.

Where does combatland sit?

For combatland, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.183.157.6:28015.

Map and rules

What rules and settings are recorded for combatland?

No gather rate appears in the name: combatland. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has combatland selected?

The game generates its map: procedural, on combatland.

Wipe schedule

When does combatland wipe, and on what schedule?

A rhythm cannot be read from the wipes of combatland on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 31 days 19 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain combatland?

The Rust Data lists that combatland fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on combatland?

These tags are published by combatland and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join combatland?

In Rust, F1 opens the console: type client.connect 77.183.157.6:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,102 players 11,696 servers online