Rust Data

rustdata.spaceservers77.183.95.14:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 77.183.95.14:28015 checked 17d ago

combatland

Connect

srv = rust.server("77.183.95.14:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,849 # top 72%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 00:43 UTC17d ago 0 NaN running 0
1 Sat 10 Oct, 11:06 UTC18d ago 0 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.183.95.14:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 00:43 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average323/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average201/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average26/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average72/200

Quick answers

From the figures on this page.

Population data

How does combatland compare in the rankings?

Rank #15,849 on seven-day player hours for combatland, within the top 72% of all ranked servers.

How full does combatland run?

The current row shows combatland offline; the last response was 17 days 22 hours ago.

Server data

What is the Rust version on combatland?

Version Rust network protocol 2635 and build 167528 on Windows is reported by combatland. Joining needs the same protocol on your game; Steam handles the update.

How reliable is combatland, and is it up?

combatland is offline at this refresh; the last response came 17 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 10 October 2026.

Which location does combatland run from?

For combatland, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.183.95.14:28015 is its address.

Rules, settings, map

What rules and settings are recorded for combatland?

No gather rate appears in the name: combatland. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on combatland?

A procedural map runs on combatland, generated by the game.

Wipes and dates

On what schedule does combatland wipe?

A rhythm cannot be read from the wipes of combatland on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 17 days 22 hours ago.

On combatland, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold combatland, and which filters?

The Rust Data lists that combatland fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on combatland hold?

These tags are published by combatland and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs167528 (Build): Recorded game build: 167528; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to combatland?

Enter client.connect 77.183.95.14:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs167528,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs167528
Build Recorded game build: 167528.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,840 players 11,737 servers online