Offline 77.22.38.134:28015 checked 33d ago
China Nr #01
Connect
srv = rust.server("77.22.38.134:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 25 Sep, 15:07 UTC33d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.22.38.134:28015
- region
- –
- max players
- 16
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 15:07 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 184 on average | 8/200 |
| 1 | Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 8/550 |
| 2 | Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 107 on average | 37/200 |
| 3 | Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 88 on average | 4/100 |
| 4 | Rustoria.co - SEA Medium | JUST WIPED 29.10 | EA · no group limit · 65 on average | 57/100 |
| 5 | Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 52 on average | 4/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does China Nr #01 rank?
Over the last seven days China Nr #01 sits at #13,973 on player hours, in the top 61% of ranked servers.
How many players does China Nr #01 hold at once?
Offline now for China Nr #01, with the last sample 33 days 8 hours ago.
Server data
What Rust version does China Nr #01 run?
The build is Rust network protocol 2633 and build 165217 on Linux, run by China Nr #01. Joining needs the same protocol on your game; Steam handles the update.
How reliable is China Nr #01, and is it up?
China Nr #01 is offline at this refresh; the last response came 33 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.
In which location is China Nr #01 hosted?
Its name points to Asia, but China Nr #01 publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 77.22.38.134:28015 is its address.
Map and rules
Which settings and rules does China Nr #01 run?
You will not find a gather rate in the string China Nr #01. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has China Nr #01 selected?
The game generates its map: procedural, on China Nr #01.
Wipes and dates
On what schedule does China Nr #01 wipe?
The record for China Nr #01 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 33 days 9 hours ago.
On China Nr #01, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain China Nr #01?
On Rust Data, China Nr #01 appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on China Nr #01 hold?
These tags are published by China Nr #01 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to China Nr #01?
Enter client.connect 77.22.38.134:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.