Rust Data

rustdata.spaceservers77.222.156.252:28017.ipynb

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Offline 77.222.156.252:28015 checked 12d ago

test a couple of things server

Connect

srv = rust.server("77.222.156.252:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,973 # top 60%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.222.156.252:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 18:06 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average297/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average290/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average39/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average118/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does test a couple of things server rank?

Over the last seven days test a couple of things server sits at #12,973 on player hours, in the top 60% of ranked servers.

What population does test a couple of things server carry?

Offline now for test a couple of things server, with the last sample 12 days 12 hours ago.

About the server

What is the Rust version on test a couple of things server?

Version Rust network protocol 2634 and build 167781 on Windows is reported by test a couple of things server. The protocol has to match before you can join, and Steam does the updating.

How reliable is test a couple of things server, and is it online now?

test a couple of things server is offline at this refresh; the last response came 12 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.

Which location does test a couple of things server run from?

There is no region published for test a couple of things server. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.222.156.252:28015 is its address.

Rules, settings, map

Which rules apply on test a couple of things server, and what settings?

No gather rate appears in the name: test a couple of things server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has test a couple of things server selected?

The game generates its map: procedural, on test a couple of things server.

Wipe schedule

On what schedule does test a couple of things server wipe?

A rhythm cannot be read from the wipes of test a couple of things server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 14 hours ago.

Tags and filters

Which lists on Rust Data hold test a couple of things server, and which filters?

These Rust Data lists include test a couple of things server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on test a couple of things server?

These tags are published by test a couple of things server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into test a couple of things server?

In Rust, F1 opens the console: type client.connect 77.222.156.252:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,616 players 11,649 servers online