Rust Data

rustdata.spaceservers77.236.2.220:28015.ipynb

Run all rust-data · live

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Offline 77.236.2.220:28015 checked 14d ago

Test

Connect

srv = rust.server("77.236.2.220:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,327 # top 71%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.236.2.220:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
13 Oct 2026, 17:29 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average273/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average24/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average36/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average134/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average46/100

Quick answers

From the figures on this page.

Population

What position does Test take in the server rankings?

Rank #15,327 on seven-day player hours for Test, within the top 71% of all ranked servers.

What population does Test carry?

The current row shows Test offline; the last response was 14 days 8 hours ago.

Server facts

What Rust version does Test run?

The build is Rust network protocol 2268 on Windows, run by Test. Steam updates your game for you, but the protocol must match to join.

How reliable is Test, and is it online now?

The latest sample has Test offline, with a last sighting 14 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 October 2026.

Where does Test sit?

There is no region published for Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 77.236.2.220:28015 is its address.

Settings and map

Which settings and rules does Test run?

The name Test carries no gather rate. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Test?

The game generates its map: procedural, on Test.

Wipe data

On what schedule does Test wipe?

Too few wipes are on record for Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 8 hours ago.

Lists and tags

Where does Test appear among Rust Data lists and filters?

On Rust Data, Test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.

Which meanings do the tags on Test hold?

Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; v2268 (Protocol): Protocol 2268 is required; a different game version cannot connect; ptrak (Networking): Standard network layer for Rust: RakNet; h98b6c248 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Test?

The manual route: launch Rust, F1, then client.connect 77.236.2.220:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2268,h98b6c248,stok,gmrust

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
v2268
Protocol Protocol 2268 is required; a different game version cannot connect.
ptrak
Networking Standard network layer for Rust: RakNet.

Other

h98b6c248
Custom tag This tag comes from the owner or a plugin, not from Rust itself.
stok
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,407 players 11,664 servers online