Online 77.238.129.115:28015 checked 8m ago
Rust Kids VRN
Connect
srv = rust.server("77.238.129.115:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 11:53 UTC24d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4300 · seed 786787
- map
- Procedural Map
- size
- 4300
- seed
- 786787
Server
srv.info()- address
- 77.238.129.115:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 11:53 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 395/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 242/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 69/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 80/200 |
Quick answers
From the figures on this page.
Population data
How does Rust Kids VRN compare in the rankings?
Player hours over seven days put Rust Kids VRN at #5,332, in the top 24% of the ranked set.
What population does Rust Kids VRN carry?
Rust Kids VRN reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 1 players.
Server facts
How smoothly does Rust Kids VRN run?
Server fps over the last 48 hours averages 65; the floor is 52. Entity numbers reached 109,058, and that includes buildings, deployables and the rest. Memory peaked at 4,136 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Rust Kids VRN on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Kids VRN. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Kids VRN up, and what does its uptime show?
Rust Kids VRN reports itself online at the current refresh. The uptime it reports puts the last restart about 4 days 13 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
Where does Rust Kids VRN sit?
There is no region published for Rust Kids VRN. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.238.129.115:28015 is its address.
Settings and map
Which settings and rules does Rust Kids VRN run?
The name Rust Kids VRN carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on Rust Kids VRN?
The game generates the map on Rust Kids VRN: procedural, size 4,300, seed 786787. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Rust Kids VRN wipe?
A rhythm cannot be read from the wipes of Rust Kids VRN on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 11 hours ago.
What is wipe day on Rust Kids VRN like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 24 hours after it began.
Tags and filters
Where does Rust Kids VRN appear among Rust Data lists and filters?
The Rust Data lists that Rust Kids VRN fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Kids VRN hold?
Read by the game's server browser, the tags Rust Kids VRN publishes are: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Rust Kids VRN?
In Rust, F1 opens the console: type client.connect 77.238.129.115:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.