Rust Data

rustdata.spaceservers77.238.129.115:28017.ipynb

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Online 77.238.129.115:28015 checked 8m ago

Rust Kids VRN

Connect

srv = rust.server("77.238.129.115:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 2
rank #5,332 # top 24%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 11:53 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4300 · seed 786787
Map of Rust Kids VRN
map
Procedural Map
size
4300
seed
786787
Open on RustMaps

Server

srv.info()
address
77.238.129.115:28015
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 11:53 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average395/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average242/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average69/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average80/200

Quick answers

From the figures on this page.

Population data

How does Rust Kids VRN compare in the rankings?

Player hours over seven days put Rust Kids VRN at #5,332, in the top 24% of the ranked set.

What population does Rust Kids VRN carry?

Rust Kids VRN reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 1 players.

Server facts

How smoothly does Rust Kids VRN run?

Server fps over the last 48 hours averages 65; the floor is 52. Entity numbers reached 109,058, and that includes buildings, deployables and the rest. Memory peaked at 4,136 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Rust Kids VRN on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Kids VRN. Joining needs the same protocol on your game; Steam handles the update.

Is Rust Kids VRN up, and what does its uptime show?

Rust Kids VRN reports itself online at the current refresh. The uptime it reports puts the last restart about 4 days 13 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

Where does Rust Kids VRN sit?

There is no region published for Rust Kids VRN. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.238.129.115:28015 is its address.

Settings and map

Which settings and rules does Rust Kids VRN run?

The name Rust Kids VRN carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on Rust Kids VRN?

The game generates the map on Rust Kids VRN: procedural, size 4,300, seed 786787. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Rust Kids VRN wipe?

A rhythm cannot be read from the wipes of Rust Kids VRN on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 11 hours ago.

What is wipe day on Rust Kids VRN like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 24 hours after it began.

Tags and filters

Where does Rust Kids VRN appear among Rust Data lists and filters?

The Rust Data lists that Rust Kids VRN fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust Kids VRN hold?

Read by the game's server browser, the tags Rust Kids VRN publishes are: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Rust Kids VRN?

In Rust, F1 opens the console: type client.connect 77.238.129.115:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,724 players 11,752 servers online