Rust Data

rustdata.spaceservers77.247.224.46:28016.ipynb

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Offline 77.247.224.46:28015 checked 27d ago

Dmytro Staging Test Server

Connect

srv = rust.server("77.247.224.46:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,967 # top 59%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 13:25 UTC27d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
77.247.224.46:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 14:24 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average144/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average34/200

Quick answers

From the figures on this page.

Population data

What position does Dmytro Staging Test Server take in the server rankings?

Rank #13,967 on seven-day player hours for Dmytro Staging Test Server, within the top 59% of all ranked servers.

How many players does Dmytro Staging Test Server hold at once?

The current row shows Dmytro Staging Test Server offline; the last response was 27 days 10 hours ago.

Server data

Which Rust version is Dmytro Staging Test Server on?

Version Rust network protocol 2634 and build 165921 on Windows is reported by Dmytro Staging Test Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Dmytro Staging Test Server, and is it online now?

Dmytro Staging Test Server is offline at this refresh; the last response came 27 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 24 September 2026.

Which location does Dmytro Staging Test Server run from?

For Dmytro Staging Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 77.247.224.46:28015.

Rules, settings, map

What rules and settings are recorded for Dmytro Staging Test Server?

The name Dmytro Staging Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

Wipe schedule

When does Dmytro Staging Test Server wipe, and on what schedule?

Too few wipes are on record for Dmytro Staging Test Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 14 hours ago.

What is wipe day on Dmytro Staging Test Server like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does Dmytro Staging Test Server appear among Rust Data lists and filters?

These Rust Data lists include Dmytro Staging Test Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Dmytro Staging Test Server?

The game's server browser reads these tags from Dmytro Staging Test Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs165921 (Build): Recorded game build: 165921; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Dmytro Staging Test Server?

The manual route: launch Rust, F1, then client.connect 77.247.224.46:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs165921
Build Recorded game build: 165921.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,604 players 11,658 servers online