Online 77.37.164.58:28015 checked 10m ago
RUST Classic server #1 [RU]
Connect
srv = rust.server("77.37.164.58:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 17:20 UTC, in 1d 2h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 2h | Thu 29 Oct, 17:20 UTC | wipe |
| 1 | 8d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 2h | Thu 12 Nov, 17:20 UTC | wipe |
| 3 | 29d 2h | Thu 26 Nov, 17:20 UTC | wipe |
| 4 | 36d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 2h | Thu 10 Dec, 17:20 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 17:20 UTC12d ago | 6 | NaN | running | 1 |
| 1 | Thu 1 Oct, 17:17 UTC FW26d ago | 5 | halved by day 12 | 14 days | 1 |
| 2 | Thu 17 Sep, 10:16 UTC41d ago | 5 | held half | 14.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4511 · seed 48763639
- map
- Procedural Map
- size
- 4511
- seed
- 48763639
Server
srv.info()- address
- 77.37.164.58:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 17:20 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 265 on average | 224/250 |
| 1 | Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 147 on average | 53/100 |
| 2 | Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 34 on average | 39/200 |
| 3 | Rustoria.co - EU Medium | EU · groups of 12+ · biweekly · 25 on average | 14/200 |
| 4 | РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 | EU · groups of 8+ · biweekly · 20 on average | 5/200 |
| 5 | Rustopia.gg - EU Medium | EU · groups of 12+ · biweekly · 19 on average | 11/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RUST Classic server #1 [RU] rank?
Rank #2,460 on seven-day player hours for RUST Classic server #1 [RU], within the top 11% of all ranked servers.
How full does RUST Classic server #1 [RU] run?
The sample now reads 2 players for RUST Classic server #1 [RU], out of 100 slots. Over the last seven days it averaged 2 players and peaked at 7. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 5 players.
About the server
How well does RUST Classic server #1 [RU] perform?
Averaged over 48 hours: 131 server fps, never under 79. The entity count peaked at 117,901, covering buildings, deployables and the rest of the world. Memory peaked at 5,206 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does RUST Classic server #1 [RU] run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RUST Classic server #1 [RU]. Joining needs the same protocol on your game; Steam handles the update.
Is RUST Classic server #1 [RU] up, and what does its uptime show?
Online is the state at the latest refresh for RUST Classic server #1 [RU]. A restart about 14 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does RUST Classic server #1 [RU] sit?
The name of RUST Classic server #1 [RU] points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.37.164.58:28015.
Map and rules
Which rules apply on RUST Classic server #1 [RU], and what settings?
The name RUST Classic server #1 [RU] carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has RUST Classic server #1 [RU] selected?
RUST Classic server #1 [RU] runs a procedural map of size 4,511 with seed 48763639, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does RUST Classic server #1 [RU] wipe?
Too few wipes are on record for RUST Classic server #1 [RU] to confirm its schedule, so the tag drives the prediction. On Thursday 29 October at 17:20 UTC the next wipe is due. This world was created 12 days 21 hours ago. A fortnightly wipe schedule is published in its tags.
On RUST Classic server #1 [RU], what happens on wipe day?
The average peak over recent wipes is 5 players. The crowd on the latest wipe topped out 47 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 12 in the other cases.
Lists and tags
Where does RUST Classic server #1 [RU] appear among Rust Data lists and filters?
These Rust Data lists include RUST Classic server #1 [RU]: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on RUST Classic server #1 [RU] hold?
These tags are published by RUST Classic server #1 [RU] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RUST Classic server #1 [RU]?
In Rust, F1 opens the console: type client.connect 77.37.164.58:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustclassic.ru/ is the website recorded for it.