Rust Data

rustdata.spaceservers77.37.164.58:28016.ipynb

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Online 77.37.164.58:28015 checked 10m ago

RUST Classic server #1 [RU]

biweekly wipes vanilla

Connect

srv = rust.server("77.37.164.58:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/100 # 2% full
7-day average 2 # peak 7
rank #2,460 # top 11%
last wipe 12d ago # biweekly schedule
next wipe 1d 2h # Thu 29 Oct, 17:20 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 17:20 UTC, in 1d 2h. # Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 12

Coming wipes

inatkind
01d 2hThu 29 Oct, 17:20 UTCwipe
18d 4hThu 5 Nov, 19:00 UTCFW force wipe
215d 2hThu 12 Nov, 17:20 UTCwipe
329d 2hThu 26 Nov, 17:20 UTCwipe
436d 4hThu 3 Dec, 19:00 UTCFW force wipe
543d 2hThu 10 Dec, 17:20 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:20 UTC12d ago 6 NaN running 1
1 Thu 1 Oct, 17:17 UTC FW26d ago 5 halved by day 12 14 days 1
2 Thu 17 Sep, 10:16 UTC41d ago 5 held half 14.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4511 · seed 48763639
Map of RUST Classic server #1 [RU]
map
Procedural Map
size
4511
seed
48763639
Open on RustMaps

Server

srv.info()
address
77.37.164.58:28015
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 17:20 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Это обычная Vanilla Насладитесь первозданным режимом игры который заложили в нее разработчики Класcический сервер RUST Classic - по настоящему передаст симуляцию выживания без модификаций и дисбалансов игрового режима Каждый вайп Procedural Map генерируется заново Вайп два раза в месяц каждый первый и третий четверг месяца Следующий вайп 05 Ноября Максимальный размер команды 4 игрока Добро пожаловать на сервер!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average224/250
1Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 147 on average53/100
2Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 34 on average39/200
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average14/200
4РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 20 on average5/200
5Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 19 on average11/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RUST Classic server #1 [RU] rank?

Rank #2,460 on seven-day player hours for RUST Classic server #1 [RU], within the top 11% of all ranked servers.

How full does RUST Classic server #1 [RU] run?

The sample now reads 2 players for RUST Classic server #1 [RU], out of 100 slots. Over the last seven days it averaged 2 players and peaked at 7. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 5 players.

About the server

How well does RUST Classic server #1 [RU] perform?

Averaged over 48 hours: 131 server fps, never under 79. The entity count peaked at 117,901, covering buildings, deployables and the rest of the world. Memory peaked at 5,206 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does RUST Classic server #1 [RU] run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RUST Classic server #1 [RU]. Joining needs the same protocol on your game; Steam handles the update.

Is RUST Classic server #1 [RU] up, and what does its uptime show?

Online is the state at the latest refresh for RUST Classic server #1 [RU]. A restart about 14 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does RUST Classic server #1 [RU] sit?

The name of RUST Classic server #1 [RU] points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.37.164.58:28015.

Map and rules

Which rules apply on RUST Classic server #1 [RU], and what settings?

The name RUST Classic server #1 [RU] carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has RUST Classic server #1 [RU] selected?

RUST Classic server #1 [RU] runs a procedural map of size 4,511 with seed 48763639, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does RUST Classic server #1 [RU] wipe?

Too few wipes are on record for RUST Classic server #1 [RU] to confirm its schedule, so the tag drives the prediction. On Thursday 29 October at 17:20 UTC the next wipe is due. This world was created 12 days 21 hours ago. A fortnightly wipe schedule is published in its tags.

On RUST Classic server #1 [RU], what happens on wipe day?

The average peak over recent wipes is 5 players. The crowd on the latest wipe topped out 47 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 12 in the other cases.

Lists and tags

Where does RUST Classic server #1 [RU] appear among Rust Data lists and filters?

These Rust Data lists include RUST Classic server #1 [RU]: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on RUST Classic server #1 [RU] hold?

These tags are published by RUST Classic server #1 [RU] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to RUST Classic server #1 [RU]?

In Rust, F1 opens the console: type client.connect 77.37.164.58:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustclassic.ru/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,614 players 11,767 servers online