Rust Data

rustdata.spaceservers77.40.76.52:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 77.40.76.52:28015 checked 23d ago

My Server Name

Connect

srv = rust.server("77.40.76.52:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,809 # top 61%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct8 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 07:48 UTC24d ago 1 NaN running 0
1 Sat 3 Oct, 11:13 UTC25d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.40.76.52:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 08:09 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

Quick answers

From the figures on this page.

Population data

How does My Server Name compare in the rankings?

Rank #13,809 on seven-day player hours for My Server Name, within the top 61% of all ranked servers.

How many players does My Server Name hold at once?

My Server Name returns no live count at this refresh, having last been seen 23 days 9 hours ago.

About the server

What Rust version does My Server Name run?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.

Is My Server Name up, and what does its uptime show?

The latest sample has My Server Name offline, with a last sighting 23 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 2 October 2026.

Where does My Server Name sit?

There is no region published for My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 77.40.76.52:28015 is its address.

Rules, settings, map

Which rules apply on My Server Name, and what settings?

You will not find a gather rate in the string My Server Name. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on My Server Name?

The game generates its map: procedural, on My Server Name.

Wipe data

When does My Server Name wipe, and on what schedule?

Too few wipes are on record for My Server Name to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 12 hours ago.

What is wipe day on My Server Name like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold My Server Name, and which filters?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join My Server Name?

In Rust, F1 opens the console: type client.connect 77.40.76.52:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online