Offline 77.40.85.152:28015 checked 33d ago
My Devblog 266 Server
Connect
srv = rust.server("77.40.85.152:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.40.85.152:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 17:20 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 343/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 14/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 24/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 158/225 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 92/225 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 32/100 |
Quick answers
From the figures on this page.
Population data
How does My Devblog 266 Server compare in the rankings?
Rank #15,810 on seven-day player hours for My Devblog 266 Server, within the top 71% of all ranked servers.
How many players does My Devblog 266 Server hold at once?
The current row shows My Devblog 266 Server offline; the last response was 33 days 14 hours ago.
About the server
What Rust version does My Devblog 266 Server run?
Rust network protocol 2377 on Windows is what My Devblog 266 Server runs. Steam updates your game for you, but the protocol must match to join.
Is My Devblog 266 Server up, and what does its uptime show?
My Devblog 266 Server is offline at this refresh; the last response came 33 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 24 September 2026.
Which location does My Devblog 266 Server run from?
There is no region published for My Devblog 266 Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.40.85.152:28015.
Map and rules
Which settings and rules does My Devblog 266 Server run?
No gather rate appears in the name: My Devblog 266 Server. The field for group size is empty. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has My Devblog 266 Server selected?
The game generates its map: procedural, on My Devblog 266 Server.
Wipe data
When does My Devblog 266 Server wipe, and how often?
A rhythm cannot be read from the wipes of My Devblog 266 Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 33 days 14 hours ago.
Lists and tags
Which lists on Rust Data hold My Devblog 266 Server, and which filters?
On Rust Data, My Devblog 266 Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the server tags on My Devblog 266 Server?
The game's server browser reads these tags from My Devblog 266 Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; v2377 (Protocol): The server speaks protocol 2377, so match your game version; ptrak (Networking): The network layer is RakNet, standard for the game; h7d1d47ec (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into My Devblog 266 Server?
Enter client.connect 77.40.85.152:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.