Rust Data

rustdata.spaceservers77.43.208.61:28017.ipynb

Run all rust-data · live

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Offline 77.43.208.61:28015 checked 35d ago

TEST

Connect

srv = rust.server("77.43.208.61:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,182 # top 61%
last wipe 35d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.43.208.61:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 14:21 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average321/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average199/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average23/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average53/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average69/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TEST rank?

Player hours over seven days put TEST at #13,182, in the top 61% of the ranked set.

What population does TEST carry?

TEST returns no live count at this refresh, having last been seen 35 days 9 hours ago.

Server facts

What Rust version does TEST run?

Version Rust network protocol 2633 and build 165405 on Windows is reported by TEST. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST, and is it up?

TEST is offline at this refresh; the last response came 35 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 23 September 2026.

Where does TEST sit?

For TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.43.208.61:28015.

Settings and map

What rules and settings are recorded for TEST?

No gather rate appears in the name: TEST. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has TEST selected?

The game generates its map: procedural, on TEST.

Wipe schedule

On what schedule does TEST wipe?

The record for TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 35 days 9 hours ago.

Lists and tags

Which lists on Rust Data hold TEST, and which filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TEST?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165405 (Build): Recorded game build: 165405; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to TEST?

The manual route: launch Rust, F1, then client.connect 77.43.208.61:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165405,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165405
Build Recorded game build: 165405.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,204 players 11,737 servers online