Offline 77.52.17.126:28015 checked 6d ago
RUST: DEADLINE x10
Connect
srv = rust.server("77.52.17.126:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.52.17.126:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 14:53 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 341 on average | 126/150 |
| 1 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 177 on average | 177/250 |
| 2 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 176 on average | 151/200 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 149 on average | 49/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 41/150 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 69 on average | 77/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RUST: DEADLINE x10 rank?
Player hours over seven days put RUST: DEADLINE x10 at #8,450, in the top 38% of the ranked set.
How full does RUST: DEADLINE x10 run?
The current row shows RUST: DEADLINE x10 offline; the last response was 6 days 14 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What Rust version does RUST: DEADLINE x10 run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by RUST: DEADLINE x10. Steam updates your game for you, but the protocol must match to join.
How reliable is RUST: DEADLINE x10, and is it online now?
The latest sample has RUST: DEADLINE x10 offline, with a last sighting 6 days 14 hours ago. 8 of 168 hours up over the last 7 full days, or 5%. The first row Rust Data holds for it is dated 17 October 2026.
In which location is RUST: DEADLINE x10 hosted?
No region is published by RUST: DEADLINE x10. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 77.52.17.126:28015 is its address.
Rules, settings, map
Which rules apply on RUST: DEADLINE x10, and what settings?
10x gather is what the name states, and the name is RUST: DEADLINE x10. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has RUST: DEADLINE x10 selected?
RUST: DEADLINE x10 runs a procedural map, which the game generates.
Wipe schedule
On what schedule does RUST: DEADLINE x10 wipe?
The record for RUST: DEADLINE x10 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 16 hours ago.
Lists and tags
Where does RUST: DEADLINE x10 appear among Rust Data lists and filters?
The Rust Data lists that RUST: DEADLINE x10 fits are: Modded Rust servers and 10x Rust servers: the live sample. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
How should you read the server tags on RUST: DEADLINE x10?
The game's server browser reads these tags from RUST: DEADLINE x10: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RUST: DEADLINE x10?
In Rust, F1 opens the console: type client.connect 77.52.17.126:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.