Rust Data

rustdata.spaceservers77.52.17.126:28016.ipynb

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Offline 77.52.17.126:28015 checked 6d ago

RUST: DEADLINE x10

10x moddedoxide

Connect

srv = rust.server("77.52.17.126:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 1
rank #8,450 # top 38%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.52.17.126:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 14:53 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 341 on average126/150
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 177 on average177/250
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 176 on average151/200
3KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 149 on average49/400
4HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average41/150
5HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 69 on average77/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RUST: DEADLINE x10 rank?

Player hours over seven days put RUST: DEADLINE x10 at #8,450, in the top 38% of the ranked set.

How full does RUST: DEADLINE x10 run?

The current row shows RUST: DEADLINE x10 offline; the last response was 6 days 14 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What Rust version does RUST: DEADLINE x10 run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by RUST: DEADLINE x10. Steam updates your game for you, but the protocol must match to join.

How reliable is RUST: DEADLINE x10, and is it online now?

The latest sample has RUST: DEADLINE x10 offline, with a last sighting 6 days 14 hours ago. 8 of 168 hours up over the last 7 full days, or 5%. The first row Rust Data holds for it is dated 17 October 2026.

In which location is RUST: DEADLINE x10 hosted?

No region is published by RUST: DEADLINE x10. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 77.52.17.126:28015 is its address.

Rules, settings, map

Which rules apply on RUST: DEADLINE x10, and what settings?

10x gather is what the name states, and the name is RUST: DEADLINE x10. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has RUST: DEADLINE x10 selected?

RUST: DEADLINE x10 runs a procedural map, which the game generates.

Wipe schedule

On what schedule does RUST: DEADLINE x10 wipe?

The record for RUST: DEADLINE x10 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 16 hours ago.

Lists and tags

Where does RUST: DEADLINE x10 appear among Rust Data lists and filters?

The Rust Data lists that RUST: DEADLINE x10 fits are: Modded Rust servers and 10x Rust servers: the live sample. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on RUST: DEADLINE x10?

The game's server browser reads these tags from RUST: DEADLINE x10: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join RUST: DEADLINE x10?

In Rust, F1 opens the console: type client.connect 77.52.17.126:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,450 players 11,620 servers online