Offline 77.52.17.52:28015 checked 17d ago
RUST: DEADLINE x10
Connect
srv = rust.server("77.52.17.52:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 12:38 UTC23d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.52.17.52:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 14:53 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 336 on average | 445/550 |
| 1 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 177 on average | 216/250 |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 177 on average | 205/300 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 147 on average | 126/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 76 on average | 135/175 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 70 on average | 28/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RUST: DEADLINE x10 rank?
Rank #13,632 on seven-day player hours for RUST: DEADLINE x10, within the top 62% of all ranked servers.
How many players does RUST: DEADLINE x10 hold at once?
The current row shows RUST: DEADLINE x10 offline; the last response was 17 days 2 hours ago.
Server data
Which Rust version is RUST: DEADLINE x10 on?
Rust network protocol 2634 and build 166652 on Windows is what RUST: DEADLINE x10 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RUST: DEADLINE x10, and is it online now?
Offline now for RUST: DEADLINE x10, last seen 17 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.
Which location does RUST: DEADLINE x10 run from?
For RUST: DEADLINE x10, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 77.52.17.52:28015 is its address.
Map and rules
What rules and settings are recorded for RUST: DEADLINE x10?
The name carries the figure: RUST: DEADLINE x10 runs 10x gather. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RUST: DEADLINE x10 selected?
RUST: DEADLINE x10 runs a procedural map, which the game generates.
Wipe schedule
When does RUST: DEADLINE x10 wipe, and how often?
The record for RUST: DEADLINE x10 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 6 hours ago, and that is the one in play.
What is wipe day on RUST: DEADLINE x10 like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Where does RUST: DEADLINE x10 appear among Rust Data lists and filters?
The Rust Data lists that RUST: DEADLINE x10 fits are: Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on RUST: DEADLINE x10 hold?
Read by the game's server browser, the tags RUST: DEADLINE x10 publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RUST: DEADLINE x10?
In Rust, F1 opens the console: type client.connect 77.52.17.52:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.