Rust Data

rustdata.spaceservers77.52.17.52:28017.ipynb

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Offline 77.52.17.52:28015 checked 23d ago

RUST: DEADLINE

Connect

srv = rust.server("77.52.17.52:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,033 # top 66%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.52.17.52:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 10:57 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average23/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average113/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Quick answers

From the figures on this page.

Population data

What position does RUST: DEADLINE take in the server rankings?

Over the last seven days RUST: DEADLINE sits at #15,033 on player hours, in the top 66% of ranked servers.

What population does RUST: DEADLINE carry?

Offline now for RUST: DEADLINE, with the last sample 23 days 15 hours ago.

Server facts

What is the Rust version on RUST: DEADLINE?

Rust network protocol 2634 and build 166652 on Windows is what RUST: DEADLINE runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RUST: DEADLINE, and is it up?

RUST: DEADLINE is offline at this refresh; the last response came 23 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.

In which location is RUST: DEADLINE hosted?

For RUST: DEADLINE, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.52.17.52:28015.

Settings and map

Which settings and rules does RUST: DEADLINE run?

The name RUST: DEADLINE carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has RUST: DEADLINE loaded?

The game generates its map: procedural, on RUST: DEADLINE.

Wipe data

On what schedule does RUST: DEADLINE wipe?

Too few wipes are on record for RUST: DEADLINE to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 16 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold RUST: DEADLINE, and which filters?

The Rust Data lists that RUST: DEADLINE fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RUST: DEADLINE hold?

The game's server browser reads these tags from RUST: DEADLINE: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join RUST: DEADLINE?

In Rust, F1 opens the console: type client.connect 77.52.17.52:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,954 players 11,621 servers online