Offline 77.52.17.52:28015 checked 23d ago
RUST: DEADLINE
Connect
srv = rust.server("77.52.17.52:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.52.17.52:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 10:57 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 231/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 23/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 113/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43/100 |
Quick answers
From the figures on this page.
Population data
What position does RUST: DEADLINE take in the server rankings?
Over the last seven days RUST: DEADLINE sits at #15,033 on player hours, in the top 66% of ranked servers.
What population does RUST: DEADLINE carry?
Offline now for RUST: DEADLINE, with the last sample 23 days 15 hours ago.
Server facts
What is the Rust version on RUST: DEADLINE?
Rust network protocol 2634 and build 166652 on Windows is what RUST: DEADLINE runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RUST: DEADLINE, and is it up?
RUST: DEADLINE is offline at this refresh; the last response came 23 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.
In which location is RUST: DEADLINE hosted?
For RUST: DEADLINE, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.52.17.52:28015.
Settings and map
Which settings and rules does RUST: DEADLINE run?
The name RUST: DEADLINE carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has RUST: DEADLINE loaded?
The game generates its map: procedural, on RUST: DEADLINE.
Wipe data
On what schedule does RUST: DEADLINE wipe?
Too few wipes are on record for RUST: DEADLINE to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 16 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold RUST: DEADLINE, and which filters?
The Rust Data lists that RUST: DEADLINE fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RUST: DEADLINE hold?
The game's server browser reads these tags from RUST: DEADLINE: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join RUST: DEADLINE?
In Rust, F1 opens the console: type client.connect 77.52.17.52:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.