Offline 77.52.17.81:28015 checked 4d ago
RUST: DEADLINE x10
Connect
srv = rust.server("77.52.17.81:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.52.17.81:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 14:53 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 341 on average | 81/100 |
| 1 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 177 on average | 204/300 |
| 2 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 175 on average | 169/200 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 149 on average | 27/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 22/150 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 70 on average | 50/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RUST: DEADLINE x10 rank?
Player hours over seven days put RUST: DEADLINE x10 at #11,325, in the top 51% of the ranked set.
What population does RUST: DEADLINE x10 carry?
The current row shows RUST: DEADLINE x10 offline; the last response was 4 days 19 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
Which Rust version is RUST: DEADLINE x10 on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by RUST: DEADLINE x10. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST: DEADLINE x10, and is it online now?
RUST: DEADLINE x10 is offline at this refresh; the last response came 4 days 19 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Its earliest recorded date in Rust Data is 23 October 2026.
In which location is RUST: DEADLINE x10 hosted?
There is no region published for RUST: DEADLINE x10. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 77.52.17.81:28015 is its address.
Settings and map
Which rules apply on RUST: DEADLINE x10, and what settings?
Gather sits at 10x, read from the server's own name: RUST: DEADLINE x10. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RUST: DEADLINE x10 loaded?
RUST: DEADLINE x10 runs a procedural map, which the game generates.
Wipes and dates
When does RUST: DEADLINE x10 wipe, and on what schedule?
The record for RUST: DEADLINE x10 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 13 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain RUST: DEADLINE x10?
The Rust Data lists that RUST: DEADLINE x10 fits are: Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
How should you read the server tags on RUST: DEADLINE x10?
The game's server browser reads these tags from RUST: DEADLINE x10: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into RUST: DEADLINE x10?
The manual route: launch Rust, F1, then client.connect 77.52.17.81:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.