Rust Data

rustdata.spaceservers77.63.0.193:28017.ipynb

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Offline 77.63.0.193:28015 checked 22d ago

Jeffrey test server

Connect

srv = rust.server("77.63.0.193:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank #13,778 # top 61%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.63.0.193:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 06:46 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average709/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average55/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average101/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average415/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average225/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average179/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Jeffrey test server rank?

Over the last seven days Jeffrey test server sits at #13,778 on player hours, in the top 61% of ranked servers.

What population does Jeffrey test server carry?

The current row shows Jeffrey test server offline; the last response was 22 days 1 hours ago.

About the server

What Rust version does Jeffrey test server run?

Rust network protocol 2634 and build 166652 on Windows is what Jeffrey test server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Jeffrey test server, and is it up?

Offline now for Jeffrey test server, last seen 22 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 5 October 2026.

Which location does Jeffrey test server run from?

No region is published by Jeffrey test server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 77.63.0.193:28015.

Settings and map

Which settings and rules does Jeffrey test server run?

No gather rate appears in the name: Jeffrey test server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Jeffrey test server?

The game generates its map: procedural, on Jeffrey test server.

Wipes and dates

On what schedule does Jeffrey test server wipe?

A rhythm cannot be read from the wipes of Jeffrey test server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 13 hours ago.

Tags and filters

Which lists on Rust Data hold Jeffrey test server, and which filters?

These Rust Data lists include Jeffrey test server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Jeffrey test server hold?

These tags are published by Jeffrey test server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Jeffrey test server?

Enter client.connect 77.63.0.193:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,714 players 11,847 servers online