Rust Data

rustdata.spaceservers77.63.122.49:28017.ipynb

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Offline 77.63.122.49:28015 checked 20d ago

Jeffrey test server

Connect

srv = rust.server("77.63.122.49:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank #13,697 # top 62%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.63.122.49:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 07:12 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Jeffrey test server rank?

Player hours over seven days put Jeffrey test server at #13,697, in the top 62% of the ranked set.

How many players does Jeffrey test server hold at once?

Jeffrey test server returns no live count at this refresh, having last been seen 20 days 11 hours ago.

Server data

What is the Rust version on Jeffrey test server?

Rust network protocol 2634 and build 167058 on Windows is what Jeffrey test server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Jeffrey test server, and is it up?

Jeffrey test server is offline at this refresh; the last response came 20 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 8 October 2026.

In which location is Jeffrey test server hosted?

For Jeffrey test server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 77.63.122.49:28015 is its address.

Map and rules

Which rules apply on Jeffrey test server, and what settings?

You will not find a gather rate in the string Jeffrey test server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Jeffrey test server loaded?

Jeffrey test server runs a procedural map, which the game generates.

Wipe data

On what schedule does Jeffrey test server wipe?

A rhythm cannot be read from the wipes of Jeffrey test server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 12 hours ago.

Lists and tags

Which lists on Rust Data hold Jeffrey test server, and which filters?

These Rust Data lists include Jeffrey test server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Jeffrey test server?

The game's server browser reads these tags from Jeffrey test server: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): The server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Jeffrey test server?

Enter client.connect 77.63.122.49:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build The server runs build 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online