Rust Data

rustdata.spaceservers77.74.123.246:28017.ipynb

Run all rust-data · live

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Offline 77.74.123.246:28015 checked 36d ago

Rust LAN x10

10x moddedcarbon

Connect

srv = rust.server("77.74.123.246:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,460 # top 67%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.74.123.246:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 20:11 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 349 on average238/250
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average104/200
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 179 on average126/200
3KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average49/400
4HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average28/150
5HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 67 on average77/150

Quick answers

From the figures on this page.

Player counts

How does Rust LAN x10 compare in the rankings?

Player hours over seven days put Rust LAN x10 at #15,460, in the top 67% of the ranked set.

What population does Rust LAN x10 carry?

The current row shows Rust LAN x10 offline; the last response was 36 days 11 hours ago.

About the server

What is the Rust version on Rust LAN x10?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Rust LAN x10. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust LAN x10, and is it online now?

The latest sample has Rust LAN x10 offline, with a last sighting 36 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 22 September 2026.

Which location does Rust LAN x10 run from?

There is no region published for Rust LAN x10. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 77.74.123.246:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Rust LAN x10?

10x gather is what the name states, and the name is Rust LAN x10. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.

What is the map on Rust LAN x10?

Rust LAN x10 runs a procedural map, which the game generates.

Wipe data

On what schedule does Rust LAN x10 wipe?

Too few wipes are on record for Rust LAN x10 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 36 days 12 hours ago, and that is the one in play.

Tags and filters

Where does Rust LAN x10 appear among Rust Data lists and filters?

The Rust Data lists that Rust LAN x10 fits are: Modded Rust servers and 10x Rust servers: the live sample. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on Rust LAN x10?

These tags are published by Rust LAN x10 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Rust LAN x10?

The manual route: launch Rust, F1, then client.connect 77.74.123.246:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,156 players 11,640 servers online