Rust Data

rustdata.spaceservers77.83.114.211:28001.ipynb

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Offline 77.83.114.211:28000 checked 9d ago

My private server 3

Connect

srv = rust.server("77.83.114.211:28001")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,020 # top 59%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct19 Oct21 Oct24 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 20:31 UTC14d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.83.114.211:28000
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 20:31 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average59/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average161/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My private server 3 rank?

Player hours over seven days put My private server 3 at #13,020, in the top 59% of the ranked set.

What population does My private server 3 carry?

The current row shows My private server 3 offline; the last response was 9 days 15 hours ago.

Server facts

Which Rust version is My private server 3 on?

Rust network protocol 2634 and build 167398 on Windows is what My private server 3 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My private server 3, and is it online now?

Offline now for My private server 3, last seen 9 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 October 2026.

Where does My private server 3 sit?

There is no region published for My private server 3. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.83.114.211:28000 is its address.

Rules, settings, map

What rules and settings are recorded for My private server 3?

No gather rate appears in the name: My private server 3. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on My private server 3?

A procedural map runs on My private server 3, generated by the game.

Wipe data

On what schedule does My private server 3 wipe?

The record for My private server 3 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 16 hours ago.

What is wipe day on My private server 3 like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does My private server 3 appear among Rust Data lists and filters?

The Rust Data lists that My private server 3 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My private server 3?

These tags are published by My private server 3 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join My private server 3?

Enter client.connect 77.83.114.211:28000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,381 players 11,801 servers online