Rust Data

rustdata.spaceservers77.90.52.161:28017.ipynb

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Offline 77.90.52.161:28015 checked 11d ago

FaZa Rust | Vanilla+ | TEST

quad moddedoxide

Connect

srv = rust.server("77.90.52.161:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,115 # top 70%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct9 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, and #624 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 15:50 UTC16d ago NaN NaN running 0
1 Fri 2 Oct, 12:12 UTC25d ago NaN NaN 9.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.90.52.161:28015
region
–
max players
5
group limit
quad
wipe schedule
–
last wipe
11 Oct 2026, 15:50 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average6/60
1Geležinis Miškasquad · 6 on average5/99
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average7/80
3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average2/100
4Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average4/200
5Rustoria.co -Us MondaysNA · quad · 3 on average17/300

Quick answers

From the figures on this page.

Population data

How does FaZa Rust | Vanilla+ | TEST compare in the rankings?

Player hours over seven days put FaZa Rust | Vanilla+ | TEST at #15,115, in the top 70% of the ranked set. Within the quad group, its rank is #624.

How many players does FaZa Rust | Vanilla+ | TEST hold at once?

Offline now for FaZa Rust | Vanilla+ | TEST, with the last sample 11 days 19 hours ago.

Server data

What Rust version does FaZa Rust | Vanilla+ | TEST run?

The build is Rust network protocol 2634 and build 166586 on Windows, run by FaZa Rust | Vanilla+ | TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is FaZa Rust | Vanilla+ | TEST, and is it online now?

FaZa Rust | Vanilla+ | TEST is offline at this refresh; the last response came 11 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.

Which location does FaZa Rust | Vanilla+ | TEST run from?

For FaZa Rust | Vanilla+ | TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.90.52.161:28015 is its address.

Settings and map

Which settings and rules does FaZa Rust | Vanilla+ | TEST run?

The name FaZa Rust | Vanilla+ | TEST carries no gather rate. The group limit is 4 players, the quad setting. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has FaZa Rust | Vanilla+ | TEST loaded?

The game generates its map: procedural, on FaZa Rust | Vanilla+ | TEST.

Wipe schedule

When does FaZa Rust | Vanilla+ | TEST wipe, and how often?

Too few wipes are on record for FaZa Rust | Vanilla+ | TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 19 hours ago.

Tags and filters

Which Rust Data filters and lists contain FaZa Rust | Vanilla+ | TEST?

These Rust Data lists include FaZa Rust | Vanilla+ | TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the server tags on FaZa Rust | Vanilla+ | TEST?

The game's server browser reads these tags from FaZa Rust | Vanilla+ | TEST: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to FaZa Rust | Vanilla+ | TEST?

Enter client.connect 77.90.52.161:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts4
Group limit The team cap is 4.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build Recorded game build: 166586.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,102 players 11,696 servers online