Rust Data

rustdata.spaceservers77.98.176.149:28017.ipynb

Run all rust-data · live

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Online 77.98.176.149:28015 checked 8m ago

LinuxGSM

Connect

srv = rust.server("77.98.176.149:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,404 # top 69%
last wipe 26d ago # no schedule published
next wipe 8d 20h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
08d 20hThu 5 Nov, 19:00 UTCFW force wipe
136d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:06 UTC FW26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.98.176.149:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:06 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average583/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average32/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average72/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average288/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average120/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average118/150

Quick answers

From the figures on this page.

Population

What position does LinuxGSM take in the server rankings?

Over the last seven days LinuxGSM sits at #15,404 on player hours, in the top 69% of ranked servers.

What population does LinuxGSM carry?

The sample now reads 0 players for LinuxGSM, out of 1 slots. Over the last seven days it averaged 0 players.

About the server

What Rust version does LinuxGSM run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.

Is LinuxGSM up, and what does its uptime show?

LinuxGSM reports itself online at the current refresh. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does LinuxGSM run from?

No region is published by LinuxGSM. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 77.98.176.149:28015.

Map and rules

What rules and settings are recorded for LinuxGSM?

You will not find a gather rate in the string LinuxGSM. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has LinuxGSM loaded?

LinuxGSM runs a procedural map, which the game generates.

Wipe data

When does LinuxGSM wipe, and on what schedule?

A single wipe each month, the force wipe, is all LinuxGSM does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 4 hours ago.

On LinuxGSM, what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain LinuxGSM?

On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LinuxGSM hold?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into LinuxGSM?

In Rust, F1 opens the console: type client.connect 77.98.176.149:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,568 players 11,784 servers online