Rust Data

rustdata.spaceservers78.107.237.169:28017.ipynb

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Online 78.107.237.169:28015 checked 11m ago

OGR-Rust---[RUSSIA]

Connect

srv = rust.server("78.107.237.169:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 6
rank #3,001 # top 14%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:41 UTC FW26d ago 3 NaN running 2
1 Thu 1 Oct, 07:19 UTC26d ago 3 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 844297
Map of OGR-Rust---[RUSSIA]
map
Procedural Map
size
5000
seed
844297
Open on RustMaps

Server

srv.info()
address
78.107.237.169:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:41 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average799/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average48/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average120/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average480/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average280/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average209/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does OGR-Rust---[RUSSIA] rank?

Player hours over seven days put OGR-Rust---[RUSSIA] at #3,001, in the top 14% of the ranked set.

What population does OGR-Rust---[RUSSIA] carry?

OGR-Rust---[RUSSIA] reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 3 players.

Server data

How well does OGR-Rust---[RUSSIA] perform?

The 48-hour average is 108 server fps, with a low of 88. Buildings, deployables and all else in the world took the count as high as 161,404 entities. A high of 5,246 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is OGR-Rust---[RUSSIA] on?

Rust network protocol 2635 and build 168909 on Linux is what OGR-Rust---[RUSSIA] runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is OGR-Rust---[RUSSIA], and is it up?

Online is the state at the latest refresh for OGR-Rust---[RUSSIA]. A restart about 5 days ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does OGR-Rust---[RUSSIA] run from?

The name of OGR-Rust---[RUSSIA] points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 78.107.237.169:28015 is its address.

Settings and map

Which settings and rules does OGR-Rust---[RUSSIA] run?

You will not find a gather rate in the string OGR-Rust---[RUSSIA]. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has OGR-Rust---[RUSSIA] selected?

The game generates the map on OGR-Rust---[RUSSIA]: procedural, size 5,000, seed 844297. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does OGR-Rust---[RUSSIA] wipe?

Too few wipes are on record for OGR-Rust---[RUSSIA] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 1 hours ago.

On OGR-Rust---[RUSSIA], what happens on wipe day?

The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags, lists

Which Rust Data filters and lists contain OGR-Rust---[RUSSIA]?

On Rust Data, OGR-Rust---[RUSSIA] appears in these lists: EU Rust servers and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on OGR-Rust---[RUSSIA] hold?

Read by the game's server browser, the tags OGR-Rust---[RUSSIA] publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to OGR-Rust---[RUSSIA]?

Enter client.connect 78.107.237.169:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/channels/621403039760384050/1125074896565846066 is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,191 players 11,886 servers online