Rust Data

rustdata.spaceservers78.130.222.69:28085.ipynb

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Online 78.130.222.69:28083 checked 10m ago

HighSchool

Connect

srv = rust.server("78.130.222.69:28085")
print(srv.connect_command)

Right now

srv.summary()
players now 0/60 # 0% full
7-day average 0 # peak 2
rank #10,216 # top 46%
last wipe 26d ago # no schedule published
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
135d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:54 UTC FW26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 55510390
Map of HighSchool
map
Procedural Map
size
4000
seed
55510390
Open on RustMaps

Server

srv.info()
address
78.130.222.69:28083
region
–
max players
60
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:54 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average504/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average339/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average105/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average126/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does HighSchool rank?

Over the last seven days HighSchool sits at #10,216 on player hours, in the top 46% of ranked servers.

How many players does HighSchool hold at once?

The sample now reads 0 players for HighSchool, out of 60 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server data

How well does HighSchool perform?

Averaged over 48 hours: 16 server fps, never under 9. Entity numbers reached 94,091, and that includes buildings, deployables and the rest. The memory field tops out at 3,188 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does HighSchool run?

Rust network protocol 2635 and build 168909 on Windows is what HighSchool runs. Steam updates your game for you, but the protocol must match to join.

How reliable is HighSchool, and is it online now?

HighSchool reports itself online at the current refresh. A restart about 4 days 2 hours ago is what its reported uptime implies. 81 of 168 hours up over the last 7 full days, or 48%. Rust Data logged it first on 17 September 2026.

Which location does HighSchool run from?

There is no region published for HighSchool. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 78.130.222.69:28083.

Settings and map

What rules and settings are recorded for HighSchool?

You will not find a gather rate in the string HighSchool. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on HighSchool?

The game generates the map on HighSchool: procedural, size 4,000, seed 55510390. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does HighSchool wipe, and how often?

A single wipe each month, the force wipe, is all HighSchool does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 23 hours ago, and that is the one in play.

On HighSchool, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 4 hours after it began.

Tags, lists

Which Rust Data filters and lists contain HighSchool?

These Rust Data lists include HighSchool: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on HighSchool?

These tags are published by HighSchool and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into HighSchool?

Enter client.connect 78.130.222.69:28083 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp60
Max players The server lists 60 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,961 players 11,800 servers online