Rust Data

rustdata.spaceservers78.137.10.87:28017.ipynb

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Online EU 78.137.10.87:28015 checked 24m ago

Ukraine Classic Server

biweekly wipes vanillaoxide

Connect

srv = rust.server("78.137.10.87:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 4 # peak 21
rank #1,486 # top 7% · #601 in EU
last wipe 14d ago # biweekly schedule
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 11

Coming wipes

inatkind
07d 1hThu 5 Nov, 19:00 UTCFW force wipe
113d 23hThu 12 Nov, 17:19 UTCwipe
235d 1hThu 3 Dec, 19:00 UTCFW force wipe
341d 23hThu 10 Dec, 17:19 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 23 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:19 UTC14d ago 9 NaN running 0
1 Thu 1 Oct, 19:20 UTC FW27d ago 18 halved by day 11 13.9 days 1
2 Thu 17 Sep, 16:34 UTC42d ago 10 held half 14.1 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1617817645
Map of Ukraine Classic Server
map
Procedural Map
size
3500
seed
1617817645
Open on RustMaps

Server

srv.info()
address
78.137.10.87:28015
region
EU
max players
200
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 17:19 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Вітаю. Заходь відпочивай. Приємної гри! Full Wipe кожні два тижні. Наступний вайп 01.10.2026 о 19;00

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 234 on average784/800
1Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 121 on average694/675
2Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 31 on average776/800
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 24 on average482/475
4Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average12/150
5Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 16 on average632/650

Quick answers

From the figures on this page.

Population data

What position does Ukraine Classic Server take in the server rankings?

Ranked #1,486 on seven-day player hours, Ukraine Classic Server is #601 in Europe and in the top 7% of all ranked servers.

How many players does Ukraine Classic Server hold at once?

Ukraine Classic Server reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 4 players and peaked at 21. Peak hour in the last 48 hours: 19:00 UTC, mean 3 players.

Server facts

What does performance look like on Ukraine Classic Server?

Averaged over 48 hours: 113 server fps, never under 91. The entity count peaked at 85,663, covering buildings, deployables and the rest of the world. A high of 4,810 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Ukraine Classic Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Ukraine Classic Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Ukraine Classic Server, and is it up?

The current sample puts Ukraine Classic Server online. Count back 5 days 2 hours from its reported uptime to get the last restart. 163 of 168 hours up over the last 7 full days, or 97%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Ukraine Classic Server run from?

In Europe, Ukraine Classic Server lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 78.137.10.87:28015.

Settings and map

What rules and settings are recorded for Ukraine Classic Server?

The name Ukraine Classic Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Oxide plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has Ukraine Classic Server loaded?

Size 3,500, seed 1617817645: the procedural map on Ukraine Classic Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Ukraine Classic Server wipe, and how often?

every 4 weeks on Thursday at 17:19 UTC is how Ukraine Classic Server wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 14 days ago. A fortnightly wipe schedule is published in its tags.

On Ukraine Classic Server, what happens on wipe day?

Recent wipes averaged 12 players at their peak. Peak population on the latest wipe came 23 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 11.

Tags and filters

Where does Ukraine Classic Server appear among Rust Data lists and filters?

On Rust Data, Ukraine Classic Server appears in these lists: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on Ukraine Classic Server hold?

The game's server browser reads these tags from Ukraine Classic Server: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): Slot count: 200; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Ukraine Classic Server?

The manual route: launch Rust, F1, then client.connect 78.137.10.87:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/MRc59AccG2 is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players Slot count: 200.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,212 players 11,898 servers online