Rust Data

rustdata.spaceservers78.142.149.226:28017.ipynb

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Offline 78.142.149.226:28015 checked 35d ago

[EU] Eternal Rust | TEST

moddedcarbon

Connect

srv = rust.server("78.142.149.226:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,502 # top 68%
last wipe 52d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
78.142.149.226:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
6 Sep 2026, 19:04 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average81/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average29/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average98/700

Quick answers

From the figures on this page.

Player counts

What position does [EU] Eternal Rust | TEST take in the server rankings?

Player hours over seven days put [EU] Eternal Rust | TEST at #15,502, in the top 68% of the ranked set.

What population does [EU] Eternal Rust | TEST carry?

The current row shows [EU] Eternal Rust | TEST offline; the last response was 35 days 22 hours ago.

Server data

What is the Rust version on [EU] Eternal Rust | TEST?

Version Rust network protocol 2633 and build 165217 on Windows is reported by [EU] Eternal Rust | TEST. The protocol has to match before you can join, and Steam does the updating.

Is [EU] Eternal Rust | TEST up, and what does its uptime show?

The latest sample has [EU] Eternal Rust | TEST offline, with a last sighting 35 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 23 September 2026.

Where does [EU] Eternal Rust | TEST sit?

The name of [EU] Eternal Rust | TEST points to Europe, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 78.142.149.226:28015.

Settings and map

Which settings and rules does [EU] Eternal Rust | TEST run?

No gather rate appears in the name: [EU] Eternal Rust | TEST. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on [EU] Eternal Rust | TEST?

[EU] Eternal Rust | TEST runs a procedural map, which the game generates.

Wipe schedule

When does [EU] Eternal Rust | TEST wipe, and on what schedule?

A rhythm cannot be read from the wipes of [EU] Eternal Rust | TEST on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 52 days 11 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain [EU] Eternal Rust | TEST?

These Rust Data lists include [EU] Eternal Rust | TEST: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on [EU] Eternal Rust | TEST?

Read by the game's server browser, the tags [EU] Eternal Rust | TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into [EU] Eternal Rust | TEST?

In Rust, F1 opens the console: type client.connect 78.142.149.226:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,784 players 11,611 servers online