Rust Data

rustdata.spaceservers78.17.53.201:10001.ipynb

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Offline EU 78.17.53.201:10000 checked 12h ago

test

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("78.17.53.201:10001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 1
rank #14,872 # top 67% · #2535 in EU
last wipe 26d ago # monthly schedule
next wipe 8d 14h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct23 Oct28 Oct

Top 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 14hThu 5 Nov, 19:00 UTCFW force wipe
136d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 13:28 UTC26d ago 1 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
78.17.53.201:10000
region
EU
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:45 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average21/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average6/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average37/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average60/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average1/1000

Quick answers

From the figures on this page.

Population data

How does test compare in the rankings?

Player hours over the last seven days: #14,872 for test, #2,535 in Europe, within the top 67% of the ranked set.

What population does test carry?

The current row shows test offline; the last response was 12 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

Which Rust version is test on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by test. Steam updates your game for you, but the protocol must match to join.

How reliable is test, and is it up?

test is offline at this refresh; the last response came 12 hours ago. Over the last 7 full days the hours up number 3 of 168, 2%. Its earliest recorded date in Rust Data is 23 September 2026.

In which location is test hosted?

The EU tag is what test uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 78.17.53.201:10000 is its address.

Map and rules

Which settings and rules does test run?

You will not find a gather rate in the string test. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has test selected?

A procedural map runs on test, generated by the game.

Wipes and dates

On what schedule does test wipe?

The only wipe test takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 10 hours ago. The tags list wipes as monthly.

On test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does test appear among Rust Data lists and filters?

These Rust Data lists include test: EU Rust servers, Modded Rust servers and Rust tutorial servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on test hold?

The game's server browser reads these tags from test: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to test?

In Rust, F1 opens the console: type client.connect 78.17.53.201:10000. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,jp0,$r?,v2635,^m,^v,EU,^t,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it sits under Europe.

Other

jp0
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,310 players 11,605 servers online