Rust Data

rustdata.spaceservers78.177.143.148:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 78.177.143.148:28015 checked 29d ago

TEST

Connect

srv = rust.server("78.177.143.148:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,427 # top 60%
last wipe 30d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 09:28 UTC30d ago 1 NaN running 1
1 Tue 15 Sep, 09:56 UTC44d ago 1 halved by day 1 14 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
78.177.143.148:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 09:28 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average321/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average440/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average970/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TEST rank?

Player hours over seven days put TEST at #14,427, in the top 60% of the ranked set.

What population does TEST carry?

TEST returns no live count at this refresh, having last been seen 29 days 6 hours ago.

Server facts

What is the Rust version on TEST?

The build is Rust network protocol 2633 and build 165217 on Windows, run by TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST, and is it up?

The latest sample has TEST offline, with a last sighting 29 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is TEST hosted?

For TEST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 78.177.143.148:28015 is its address.

Rules, settings, map

Which settings and rules does TEST run?

You will not find a gather rate in the string TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on TEST?

The game generates its map: procedural, on TEST.

Wipe schedule

When does TEST wipe, and how often?

Too few wipes are on record for TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 30 days 9 hours ago.

What is wipe day on TEST like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags and filters

Where does TEST appear among Rust Data lists and filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into TEST?

Enter client.connect 78.177.143.148:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,740 players 11,898 servers online