Rust Data

rustdata.spaceservers78.24.205.43:3002.ipynb

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Online 78.24.205.43:3000 checked 7m ago

[WSG] Washington State Gaming

Connect

srv = rust.server("78.24.205.43:3002")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,351 # top 69%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 19:52 UTC22d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 2128749943
Map of [WSG] Washington State Gaming
map
Procedural Map
size
5000
seed
2128749943
Open on RustMaps

Server

srv.info()
address
78.24.205.43:3000
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 20:29 UTC
hostname
–
first seen
6 Oct 2026

About this server · in its own words

print(srv.description)
| Monthly Wipes on 1st Thursday of Every Month | Solo Duo Trio Squad | Noob Friendly | No TC UpKeep | Discord Link is https://discord.gg/MtYpeEJHBJ |

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average147/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average41/200

Quick answers

From the figures on this page.

Population

What position does [WSG] Washington State Gaming take in the server rankings?

Rank #15,351 on seven-day player hours for [WSG] Washington State Gaming, within the top 69% of all ranked servers.

How many players does [WSG] Washington State Gaming hold at once?

[WSG] Washington State Gaming reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on [WSG] Washington State Gaming?

Server fps over the last 48 hours averages 81; the floor is 64. Buildings, deployables and all else in the world took the count as high as 150,139 entities. Memory peaked at 3,863 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [WSG] Washington State Gaming on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by [WSG] Washington State Gaming. The protocol has to match before you can join, and Steam does the updating.

How reliable is [WSG] Washington State Gaming, and is it up?

The current sample puts [WSG] Washington State Gaming online. A restart about 3 days ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 6 October 2026.

In which location is [WSG] Washington State Gaming hosted?

For [WSG] Washington State Gaming, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 78.24.205.43:3000 is its address.

Rules, settings, map

Which rules apply on [WSG] Washington State Gaming, and what settings?

The name [WSG] Washington State Gaming carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on [WSG] Washington State Gaming?

Size 5,000, seed 2128749943: the procedural map on [WSG] Washington State Gaming, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does [WSG] Washington State Gaming wipe, and on what schedule?

A rhythm cannot be read from the wipes of [WSG] Washington State Gaming on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 8 hours ago.

On [WSG] Washington State Gaming, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 2 hours in.

Lists and tags

Where does [WSG] Washington State Gaming appear among Rust Data lists and filters?

On Rust Data, [WSG] Washington State Gaming appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [WSG] Washington State Gaming hold?

Read by the game's server browser, the tags [WSG] Washington State Gaming publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into [WSG] Washington State Gaming?

Enter client.connect 78.24.205.43:3000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/MtYpeEJHBJ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,314 players 11,621 servers online