Rust Data

rustdata.spaceservers78.24.41.96:28026.ipynb

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Online 78.24.41.96:28025 checked 9m ago

CRYMAP_TEST

biweekly wipes vanillamoddedcarbon

Connect

srv = rust.server("78.24.41.96:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 1 # peak 5
rank #4,460 # top 20%
last wipe 3h ago # biweekly schedule
next wipe 8d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123403:0012:0021:0006:0015:0000:00Wiped Tue 27 Oct, 22:55 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020003:0012:0021:0006:0015:0000:00Wiped Tue 27 Oct, 22:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. # The force wipe · high confidence

usual gap3.4 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 3

Coming wipes

inatkind
08d 16hThu 5 Nov, 19:00 UTCFW force wipe
113d 20hTue 10 Nov, 22:55 UTCwipe
227d 20hTue 24 Nov, 22:55 UTCwipe
336d 16hThu 3 Dec, 19:00 UTCFW force wipe
441d 20hTue 8 Dec, 22:55 UTCwipe

The first 48 hours of its last wipes

Sun 18 OctWed 14 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 22:55 UTC3h ago NaN NaN running 3
1 Sun 18 Oct, 12:14 UTC9d ago 2 halved by day 5 9.4 days 0
2 Wed 14 Oct, 22:19 UTC13d ago 3 halved by day 1 3.6 days 0
3 Thu 8 Oct, 18:48 UTC19d ago 3 held half 6.1 days 2
4 Tue 6 Oct, 22:30 UTC21d ago 3 NaN 1.8 days 0
5 Sat 3 Oct, 19:27 UTC24d ago 1 held half 3.1 days 1
6 Thu 1 Oct, 17:57 UTC FW26d ago 3 held half 2.1 days 2
7 Wed 30 Sep, 20:18 UTC27d ago 3 NaN 0.9 days 3
8 Fri 18 Sep, 09:06 UTC39d ago 3 halved by day 1 12.5 days 2
9 Mon 14 Sep, 18:17 UTC43d ago 3 halved by day 1 3.6 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1337
Map of CRYMAP_TEST
map
Custom Map
size
2500
seed
1337

Server

srv.info()
address
78.24.41.96:28025
region
–
max players
20
group limit
8, the default
wipe schedule
biweekly
last wipe
27 Oct 2026, 22:55 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average1/100
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average70/999
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average162/999
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average49/150
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average13/100
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average3/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does CRYMAP_TEST rank?

Over the last seven days CRYMAP_TEST sits at #4,460 on player hours, in the top 20% of ranked servers.

What population does CRYMAP_TEST carry?

Current row: 0 players on CRYMAP_TEST, against 20 slots. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 3 players.

Server facts

How well does CRYMAP_TEST perform?

The 48-hour average is 193 server fps, with a low of 183. Buildings, deployables and all else in the world took the count as high as 30,648 entities. The memory field tops out at 2,515 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does CRYMAP_TEST run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by CRYMAP_TEST. Joining needs the same protocol on your game; Steam handles the update.

Is CRYMAP_TEST up, and what does its uptime show?

Online is the state at the latest refresh for CRYMAP_TEST. Count back 1 hours from its reported uptime to get the last restart. 126 of 168 hours up over the last 7 full days, or 75%. Rust Data logged it first on 13 September 2026.

Where does CRYMAP_TEST sit?

No region is published by CRYMAP_TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. 78.24.41.96:28025 is its address.

Settings and map

Which settings and rules does CRYMAP_TEST run?

You will not find a gather rate in the string CRYMAP_TEST. The group limit sits at the default of 8 players. Recorded as build & creative, no gathering, just sandbox building. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

What is the map on CRYMAP_TEST?

Size 2,500, seed 1337: the procedural map on CRYMAP_TEST, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe schedule

On what schedule does CRYMAP_TEST wipe?

The prediction follows the tag, because CRYMAP_TEST's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 3 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on CRYMAP_TEST like?

The average peak over recent wipes is 3 players. 25 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 3.

Tags and filters

Where does CRYMAP_TEST appear among Rust Data lists and filters?

These Rust Data lists include CRYMAP_TEST: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you read the server tags on CRYMAP_TEST?

Read by the game's server browser, the tags CRYMAP_TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^c (Creative): Build freely, with no gathering: sandbox mode; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join CRYMAP_TEST?

Enter client.connect 78.24.41.96:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^z,^y,^b,^v,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,799 players 11,664 servers online