Rust Data

rustdata.spaceservers78.25.182.112:28016.ipynb

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Offline 78.25.182.112:28015 checked 35d ago

SSAA

Connect

srv = rust.server("78.25.182.112:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,209 # top 59%
last wipe 35d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
78.25.182.112:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 10:32 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average659/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average56/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average222/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average112/150

Quick answers

From the figures on this page.

Population data

What position does SSAA take in the server rankings?

Over the last seven days SSAA sits at #13,209 on player hours, in the top 59% of ranked servers.

How full does SSAA run?

SSAA returns no live count at this refresh, having last been seen 35 days 2 hours ago.

Server data

What is the Rust version on SSAA?

Version Rust network protocol 2633 and build 165217 on Windows is reported by SSAA. The protocol has to match before you can join, and Steam does the updating.

How reliable is SSAA, and is it up?

SSAA is offline at this refresh; the last response came 35 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 23 September 2026.

In which location is SSAA hosted?

No region is published by SSAA. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 78.25.182.112:28015.

Rules, settings, map

What rules and settings are recorded for SSAA?

You will not find a gather rate in the string SSAA. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does SSAA wipe, and on what schedule?

Too few wipes are on record for SSAA to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 35 days 2 hours ago, and that is the one in play.

Lists and tags

Where does SSAA appear among Rust Data lists and filters?

The Rust Data lists that SSAA fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on SSAA?

Read by the game's server browser, the tags SSAA publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into SSAA?

Enter client.connect 78.25.182.112:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,701 players 11,736 servers online