Rust Data

rustdata.spaceservers78.36.13.78:28027.ipynb

Run all rust-data · live

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Online 78.36.13.78:28025 checked 10m ago

[EU] RUSTERA #2

Connect

srv = rust.server("78.36.13.78:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,405 # top 69%
last wipe 26d ago # no schedule published
next wipe 8d 19h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
08d 19hThu 5 Nov, 19:00 UTCFW force wipe
136d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:12 UTC FW26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 2014238376
Map of [EU] RUSTERA #2
map
Procedural Map
size
4250
seed
2014238376
Open on RustMaps

Server

srv.info()
address
78.36.13.78:28025
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:12 UTC
hostname
–
first seen
24 Sep 2026

About this server · in its own words

print(srv.description)
[EU] RUSTERA - pure vanilla Rust. No plugins, no mods, no pay-to-win - just Rust the way Facepunch made it. Monthly wipe on force wipe day: first Thursday, 19:00 UTC (22:00 MSK). Daily restart 03:00 UTC with auto-update - always on the latest build. 4250 procedural map, fresh seed every wipe. Community & more servers: rustera.ru

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average487/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average28/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average238/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average91/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average98/150

Quick answers

From the figures on this page.

Population

How does [EU] RUSTERA #2 compare in the rankings?

Over the last seven days [EU] RUSTERA #2 sits at #15,405 on player hours, in the top 69% of ranked servers.

How many players does [EU] RUSTERA #2 hold at once?

[EU] RUSTERA #2 reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does [EU] RUSTERA #2 perform?

Server fps over the last 48 hours averages 140; the floor is 38. Entity numbers reached 104,746, and that includes buildings, deployables and the rest. Memory peaked at 3,100 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [EU] RUSTERA #2 on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] RUSTERA #2. Steam updates your game for you, but the protocol must match to join.

How reliable is [EU] RUSTERA #2, and is it up?

[EU] RUSTERA #2 reports itself online at the current refresh. A restart about 19 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 24 September 2026.

Where does [EU] RUSTERA #2 sit?

No region tag is published by [EU] RUSTERA #2, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 78.36.13.78:28025.

Settings and map

Which rules apply on [EU] RUSTERA #2, and what settings?

No gather rate appears in the name: [EU] RUSTERA #2. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has [EU] RUSTERA #2 loaded?

Size 4,250, seed 2014238376: the procedural map on [EU] RUSTERA #2, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does [EU] RUSTERA #2 wipe?

The only wipe [EU] RUSTERA #2 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days 4 hours ago, and that is the one in play.

On [EU] RUSTERA #2, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold [EU] RUSTERA #2, and which filters?

The Rust Data lists that [EU] RUSTERA #2 fits are: EU Rust servers and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on [EU] RUSTERA #2?

The game's server browser reads these tags from [EU] RUSTERA #2: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [EU] RUSTERA #2?

The manual route: launch Rust, F1, then client.connect 78.36.13.78:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://rustera.ru.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,761 players 11,726 servers online