Offline 78.37.177.132:28015 checked 41d ago
Local Test Server
Connect
srv = rust.server("78.37.177.132:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 78.37.177.132:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 10:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 329/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 435/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 963/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53/100 |
| 4 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480/8 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Local Test Server rank?
Over the last seven days Local Test Server sits at #14,735 on player hours, in the top – of ranked servers.
How many players does Local Test Server hold at once?
The current row shows Local Test Server offline; the last response was 41 days 8 hours ago.
Server data
Which Rust version is Local Test Server on?
Rust network protocol 2633 and build 164070 on Windows is what Local Test Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Local Test Server, and is it online now?
The latest sample has Local Test Server offline, with a last sighting 41 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Local Test Server hosted?
No region is published by Local Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 78.37.177.132:28015.
Rules, settings, map
Which settings and rules does Local Test Server run?
The name Local Test Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Local Test Server selected?
A procedural map runs on Local Test Server, generated by the game.
Wipe data
When does Local Test Server wipe, and how often?
A rhythm cannot be read from the wipes of Local Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 46 days 8 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Local Test Server?
These Rust Data lists include Local Test Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Test Server?
These tags are published by Local Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164070 (Build): Recorded game build: 164070; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Local Test Server?
In Rust, F1 opens the console: type client.connect 78.37.177.132:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.