Rust Data

rustdata.spaceservers78.37.230.252:28016.ipynb

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Offline 78.37.230.252:28015 checked 23d ago

My Local Test Server

Connect

srv = rust.server("78.37.230.252:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,964 # top 71%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 15:22 UTC28d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
78.37.230.252:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 15:22 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average171/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average177/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average87/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Local Test Server rank?

Over the last seven days My Local Test Server sits at #15,964 on player hours, in the top 71% of ranked servers.

What population does My Local Test Server carry?

Offline now for My Local Test Server, with the last sample 23 days 10 hours ago.

Server facts

Which Rust version is My Local Test Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Local Test Server runs. Steam updates your game for you, but the protocol must match to join.

Is My Local Test Server up, and what does its uptime show?

Offline now for My Local Test Server, last seen 23 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.

Which location does My Local Test Server run from?

There is no region published for My Local Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 78.37.230.252:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Local Test Server?

The name My Local Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My Local Test Server loaded?

My Local Test Server runs a procedural map, which the game generates.

Wipes and dates

When does My Local Test Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Local Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 15 hours ago, and that is the one in play.

On My Local Test Server, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold My Local Test Server, and which filters?

These Rust Data lists include My Local Test Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Test Server?

The game's server browser reads these tags from My Local Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join My Local Test Server?

The manual route: launch Rust, F1, then client.connect 78.37.230.252:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,784 players 11,611 servers online