Rust Data

rustdata.spaceservers78.39.14.3:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 78.39.14.3:28015 checked 27d ago

test

Connect

srv = rust.server("78.39.14.3:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,934 # top 70%
last wipe 35d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
78.39.14.3:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 17:29 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average45/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average79/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average235/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average285/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average268/275

Quick answers

From the figures on this page.

Population

How does test compare in the rankings?

Rank #15,934 on seven-day player hours for test, within the top 70% of all ranked servers.

How many players does test hold at once?

The current row shows test offline; the last response was 27 days 11 hours ago.

Server data

What Rust version does test run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by test. Steam updates your game for you, but the protocol must match to join.

How reliable is test, and is it up?

Offline now for test, last seen 27 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 2 October 2026.

In which location is test hosted?

There is no region published for test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 78.39.14.3:28015 is its address.

Rules, settings, map

Which settings and rules does test run?

The name test carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on test?

A procedural map runs on test, generated by the game.

Wipe schedule

On what schedule does test wipe?

A rhythm cannot be read from the wipes of test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 35 days 10 hours ago.

Tags and filters

Where does test appear among Rust Data lists and filters?

On Rust Data, test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on test hold?

These tags are published by test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join test?

In Rust, F1 opens the console: type client.connect 78.39.14.3:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,996 players 11,654 servers online