Offline EU 78.54.100.210:28015 checked 25d ago
Sandbox and Testserver
Connect
srv = rust.server("78.54.100.210:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 05:34 UTC25d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1337- map
- Developer Map.
- size
- 3500
- seed
- 1337
Server
srv.info()- address
- 78.54.100.210:28015
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 3 Oct 2026, 05:34 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 3/200 |
| 2 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 0/100 |
| 3 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 1/100 |
| 4 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 3/200 |
| 5 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 1/20 |
Quick answers
From the figures on this page.
Player counts
How does Sandbox and Testserver compare in the rankings?
Player hours over the last seven days: #13,870 for Sandbox and Testserver, #2,373 in Europe, within the top 61% of the ranked set.
How full does Sandbox and Testserver run?
The current row shows Sandbox and Testserver offline; the last response was 25 days 23 hours ago.
Server data
Which Rust version is Sandbox and Testserver on?
Rust network protocol 2634 and build 166652 on Windows is what Sandbox and Testserver runs. Joining needs the same protocol on your game; Steam handles the update.
Is Sandbox and Testserver up, and what does its uptime show?
The latest sample has Sandbox and Testserver offline, with a last sighting 25 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 3 October 2026.
Which location does Sandbox and Testserver run from?
The EU tag is what Sandbox and Testserver uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 78.54.100.210:28015.
Map and rules
What rules and settings are recorded for Sandbox and Testserver?
No gather rate appears in the name: Sandbox and Testserver. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has Sandbox and Testserver loaded?
Size 3,500, seed 1337: the procedural map on Sandbox and Testserver, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Developer Map..
Wipe data
On what schedule does Sandbox and Testserver wipe?
A single wipe each month, the force wipe, is all Sandbox and Testserver does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 25 days 23 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on Sandbox and Testserver like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Sandbox and Testserver, and which filters?
These Rust Data lists include Sandbox and Testserver: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Sandbox and Testserver?
These tags are published by Sandbox and Testserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Sandbox and Testserver?
Enter client.connect 78.54.100.210:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://times-beyond-cobalt.de.
