Rust Data

rustdata.spaceservers78.54.99.139:28016.ipynb

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Offline EU 78.54.99.139:28015 checked 35d ago

Sandbox and Testserver

monthly wipes moddedcarbonpve

Connect

srv = rust.server("78.54.99.139:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,239 # top 61% · #2369 in EU
last wipe 35d ago # monthly schedule
next wipe 7d 12h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 12hThu 5 Nov, 19:00 UTCFW force wipe
135d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 15:40 UTC35d ago 1 NaN running 0
1 Wed 23 Sep, 08:01 UTC35d ago 1 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Custom map, no picture published
map
Developer Map.
size
3500
seed
1337

Server

srv.info()
address
78.54.99.139:28015
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
23 Sep 2026, 17:53 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average2/50
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
2Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average0/100
3Хомка RU PvEEU · groups of 8+ · monthly · 1 on average4/100
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average4/200
5PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average1/20

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Sandbox and Testserver rank?

On seven-day player hours Sandbox and Testserver is #13,239 overall and #2,369 in Europe, inside the top 61% of all ranked servers.

How many players does Sandbox and Testserver hold at once?

Offline now for Sandbox and Testserver, with the last sample 35 days 10 hours ago.

About the server

Which Rust version is Sandbox and Testserver on?

Version Rust network protocol 2633 and build 164530 on Windows is reported by Sandbox and Testserver. Steam updates your game for you, but the protocol must match to join.

How reliable is Sandbox and Testserver, and is it up?

Sandbox and Testserver is offline at this refresh; the last response came 35 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 23 September 2026.

Where does Sandbox and Testserver sit?

The EU tag is what Sandbox and Testserver uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 78.54.99.139:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Sandbox and Testserver?

You will not find a gather rate in the string Sandbox and Testserver. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on Sandbox and Testserver?

Size 3,500, seed 1337: the procedural map on Sandbox and Testserver, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Developer Map..

Wipe schedule

When does Sandbox and Testserver wipe, and on what schedule?

A single wipe each month, the force wipe, is all Sandbox and Testserver does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 35 days 12 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on Sandbox and Testserver like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does Sandbox and Testserver appear among Rust Data lists and filters?

These Rust Data lists include Sandbox and Testserver: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Sandbox and Testserver?

These tags are published by Sandbox and Testserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Sandbox and Testserver?

In Rust, F1 opens the console: type client.connect 78.54.99.139:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://times-beyond-cobalt.de is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,356 players 11,608 servers online