Rust Data

rustdata.spaceservers78.83.161.142:28016.ipynb

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Offline 78.83.161.142:28015 checked 23d ago

Rustlandia

vanilla

Connect

srv = rust.server("78.83.161.142:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,650 # top 70%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 19:56 UTC23d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 2147483647
Map of Rustlandia
map
Procedural Map
size
6000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
78.83.161.142:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 19:56 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average572/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average363/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average45/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average140/300

Quick answers

From the figures on this page.

Population data

What position does Rustlandia take in the server rankings?

Rank #15,650 on seven-day player hours for Rustlandia, within the top 70% of all ranked servers.

What population does Rustlandia carry?

Rustlandia returns no live count at this refresh, having last been seen 23 days ago.

Server facts

Which Rust version is Rustlandia on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Rustlandia. Steam updates your game for you, but the protocol must match to join.

How reliable is Rustlandia, and is it online now?

Rustlandia is offline at this refresh; the last response came 23 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 5 October 2026.

In which location is Rustlandia hosted?

There is no region published for Rustlandia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 78.83.161.142:28015.

Settings and map

Which settings and rules does Rustlandia run?

The name Rustlandia carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has Rustlandia selected?

Rustlandia runs a procedural map of size 6,000 with seed 2147483647, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Rustlandia wipe?

The record for Rustlandia holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 23 days ago, and that is the one in play.

What is wipe day on Rustlandia like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Rustlandia, and which filters?

The Rust Data lists that Rustlandia fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on Rustlandia hold?

Read by the game's server browser, the tags Rustlandia publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Rustlandia?

In Rust, F1 opens the console: type client.connect 78.83.161.142:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,491 players 11,808 servers online