Rust Data

rustdata.spaceservers78.84.56.85:28017.ipynb

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Offline 78.84.56.85:28015 checked 10d ago

My Server

Connect

srv = rust.server("78.84.56.85:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,065 # top 60%
last wipe 10d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct11 Oct16 Oct20 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctWed 14 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 08:36 UTC10d ago 1 NaN running 1
1 Wed 14 Oct, 13:37 UTC13d ago 1 NaN 3.8 days 1
2 Sun 11 Oct, 18:00 UTC16d ago 1 NaN 2.8 days 0
3 Sat 10 Oct, 15:41 UTC17d ago 1 NaN 1.1 days 1
4 Fri 2 Oct, 18:04 UTC25d ago 1 held half 7.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
78.84.56.85:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 08:36 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average645/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average420/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average41/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average51/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average206/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108/150

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Server rank?

Rank #13,065 on seven-day player hours for My Server, within the top 60% of all ranked servers.

How full does My Server run?

Offline now for My Server, with the last sample 10 days 2 hours ago.

Server data

Which Rust version is My Server on?

The build is Rust network protocol 2634 and build 167398 on Windows, run by My Server. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server, and is it up?

Offline now for My Server, last seen 10 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 2 October 2026.

In which location is My Server hosted?

For My Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 78.84.56.85:28015.

Map and rules

Which settings and rules does My Server run?

You will not find a gather rate in the string My Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on My Server?

A procedural map runs on My Server, generated by the game.

Wipes and dates

When does My Server wipe, and how often?

No next wipe can be predicted for My Server, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days 3 hours ago.

On My Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Where does My Server appear among Rust Data lists and filters?

These Rust Data lists include My Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Server?

The game's server browser reads these tags from My Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to My Server?

The manual route: launch Rust, F1, then client.connect 78.84.56.85:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,833 players 11,715 servers online