Offline 78.90.203.243:28015 checked 37d ago
Random Test Server
Connect
srv = rust.server("78.90.203.243:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 78.90.203.243:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 23:05 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 399/425 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 24/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 44/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 185/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 69/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 82/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Random Test Server rank?
Player hours over seven days put Random Test Server at #14,369, in the top – of the ranked set.
What population does Random Test Server carry?
The current row shows Random Test Server offline; the last response was 37 days ago.
Server data
What is the Rust version on Random Test Server?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Random Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Random Test Server, and is it up?
Random Test Server is offline at this refresh; the last response came 37 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 September 2026.
Where does Random Test Server sit?
No region is published by Random Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 78.90.203.243:28015 is its address.
Map and rules
Which settings and rules does Random Test Server run?
No gather rate appears in the name: Random Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Random Test Server selected?
A procedural map runs on Random Test Server, generated by the game.
Wipe schedule
When does Random Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Random Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 37 days 1 hours ago.
Tags, lists
Which lists on Rust Data hold Random Test Server, and which filters?
The Rust Data lists that Random Test Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Random Test Server hold?
Read by the game's server browser, the tags Random Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Random Test Server?
The manual route: launch Rust, F1, then client.connect 78.90.203.243:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.