Rust Data

rustdata.spaceservers78.96.61.180:28017.ipynb

Run all rust-data · live

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Online 78.96.61.180:28015 checked 10m ago

[RO]RustIsland

Connect

srv = rust.server("78.96.61.180:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct17 Oct21 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1931764715
Map of [RO]RustIsland
map
Procedural Map
size
3500
seed
1931764715
Open on RustMaps

Server

srv.info()
address
78.96.61.180:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 17:50 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average50/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average92/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average270/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average13/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average329/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average272/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [RO]RustIsland rank?

Player hours over seven days put [RO]RustIsland at #15,269, in the top 69% of the ranked set.

How many players does [RO]RustIsland hold at once?

[RO]RustIsland reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does [RO]RustIsland perform?

Server fps over the last 48 hours averages 215; the floor is 181. Buildings, deployables and all else in the world took the count as high as 67,002 entities. A high of 4,232 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [RO]RustIsland run?

Rust network protocol 2634 and build 167781 on Linux is what [RO]RustIsland runs. Steam updates your game for you, but the protocol must match to join.

Is [RO]RustIsland up, and what does its uptime show?

Online is the state at the latest refresh for [RO]RustIsland. The uptime it reports puts the last restart about 16 days 6 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 8 October 2026.

Which location does [RO]RustIsland run from?

No region is published by [RO]RustIsland. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 78.96.61.180:28015.

Rules, settings, map

Which settings and rules does [RO]RustIsland run?

No gather rate appears in the name: [RO]RustIsland. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has [RO]RustIsland loaded?

The game generates the map on [RO]RustIsland: procedural, size 3,500, seed 1931764715. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does [RO]RustIsland wipe?

The record for [RO]RustIsland holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 8 hours ago.

Lists and tags

Which lists on Rust Data hold [RO]RustIsland, and which filters?

These Rust Data lists include [RO]RustIsland: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [RO]RustIsland hold?

These tags are published by [RO]RustIsland and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join [RO]RustIsland?

Enter client.connect 78.96.61.180:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,102 players 11,673 servers online