Rust Data

rustdata.spaceservers79.103.17.74:28016.ipynb

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Offline 79.103.17.74:28015 checked 26d ago

Local Custom Map

Connect

srv = rust.server("79.103.17.74:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,109 # top 60%
last wipe 49d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
79.103.17.74:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
9 Sep 2026, 10:56 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average680/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average452/500
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average39/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average53/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average153/175
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average209/250

Quick answers

From the figures on this page.

Population

What position does Local Custom Map take in the server rankings?

Over the last seven days Local Custom Map sits at #14,109 on player hours, in the top 60% of ranked servers.

How many players does Local Custom Map hold at once?

The current row shows Local Custom Map offline; the last response was 26 days 23 hours ago.

About the server

Which Rust version is Local Custom Map on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by Local Custom Map. Steam updates your game for you, but the protocol must match to join.

How reliable is Local Custom Map, and is it online now?

Offline now for Local Custom Map, last seen 26 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

Where does Local Custom Map sit?

There is no region published for Local Custom Map. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 79.103.17.74:28015 is its address.

Map and rules

Which settings and rules does Local Custom Map run?

The name Local Custom Map carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Wipe schedule

When does Local Custom Map wipe, and on what schedule?

A rhythm cannot be read from the wipes of Local Custom Map on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 49 days 4 hours ago, and that is the one in play.

Lists and tags

Where does Local Custom Map appear among Rust Data lists and filters?

These Rust Data lists include Local Custom Map: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Custom Map hold?

Read by the game's server browser, the tags Local Custom Map publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Local Custom Map?

Enter client.connect 79.103.17.74:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,132 players 11,784 servers online